Ensign
Join Date: Jul 2012
Posts: 24
# 171
07-19-2014, 06:17 PM
Quote:
Originally Posted by clamyfishstick View Post
Normally I don't complain but the new DOFF system is just awful... the auto-filling of doff slots takes the immersion out of it.... not only that but the fact that the suggested doffs are usually NOT the best for the job... and now if you want to change it there's no longer a filter to find for the doffs you actually WANT to add... on top of that it looks atrocious and is just too clunky and ugly.

The new R&D isn't terrible but it's still not user friendly... especially now that you can't farm for resources.
No... the new R&D isn't terrible... I mean... a detrimental system of mass resources and time sunk into an item I could match or beat off a loot drop (until I hit a magical jackpot of good traits on a purple item that I can't buy in a rep or fleet store for far less) is an ok crafting system. The fact that most of the math on the time gate were something like a year or more to learn 1 school well enough to get high enough to build things we might actually want is soooo fast and reasonable.

I do happen to agree with you on the new DOFF UI though... Takes so long to find the right officer on a couple of my characters now... Not very happy with the Inventory window change either... if the useless R&D button had been listed third I could have just left my window at 6 wide and been fine, but now I have to structure them all differently based on how many inventory slots I've bought on that character because I actually USE the assets tab and have small obsessive issues with the last row being 'uneven'... Fortunately I can pretend the R&D window rows are even since I will almost certainly not be using the random drop time sink system.
Career Officer
Join Date: May 2013
Posts: 115
# 172
07-20-2014, 08:09 AM
I seldom did crafting to begin with so most of these changes mean anything.

However the new DOFF UI is slow, clunky and a real pain to use. I liked the old system better. It was easier to use.

And I was so disappointed with the lack of new storyline content. I play mostly for the story and it was disappointing to see nothing else had been added.
Captain
Join Date: Jul 2012
Posts: 1,415
# 173
07-20-2014, 08:19 AM
Quote:
Originally Posted by mikoto8472 View Post
I seldom did crafting to begin with so most of these changes mean anything.

However the new DOFF UI is slow, clunky and a real pain to use. I liked the old system better. It was easier to use.

And I was so disappointed with the lack of new storyline content. I play mostly for the story and it was disappointing to see nothing else had been added.
It's typical craptic. they mess with a system that hardly anyone used anymore and mess with another that i never heard any complaints on instead of what we keep beating them over the head for. frankly pink slips need to be issued. the heads of my fleet are looking for a new game to go to because of this patch. and are fleet head has been here since day 1. That is serious. so WHO EVER came up with 9.5 NEEDS TO GO. ANd cratic needs to aplogize to us, revert to 9.0. AND ACTUALLY LISTEN TO US!
Survivor of Romulus
Join Date: Aug 2013
Posts: 6,077
# 174
07-20-2014, 08:20 AM
Crafting is MUCH easier if you just run bonus crafting XP projects nonstop until you hit max level on everything.

Go for one school first, then the others.

Run a bunch of ESTFs to store up materials, and there you go.

If you start the system as you level up, you should be able to get the Aegis set with maybe...2 weeks of grinding?

The DOFF UI is evil, though. I've basically stopped DOFFing on my alts as a result of it.
Founder and Grand Vizier of the Sovereign Ba'al joke. Hail Ba'al!
My official eternal issue: Why no muscle definition slider? Let's have some equal-opportunity sexiness, Cryptic!
PWE: NO to mandatory ARC! At least make it optional!
Career Officer
Join Date: Jun 2012
Posts: 873
# 175
07-20-2014, 03:12 PM
Yeah the new DOFF system is pretty rubbish. Though I don't think anything we say really matters at this point anyway, it's on the server so it's staying whether we like it or not. Though it has made me decide to stop bothering with DOFFs.
Join date is wrong, I've actually been around since Beta.
99 little bugs in the code, 99 little bugs.
Take one down, patch it around.
127 little bugs in the code...
Captain
Join Date: Jun 2012
Posts: 2,420
# 176
07-20-2014, 03:36 PM
Can we have this thread renamed, "Season 9.5 Is DOA" thanks to the new DOff UI?!
<--------------------> <--------------------> <-------------------->
Looking for a new fleet? Drop by the in-game chat channel, "tenforwardforum", and say hi to the members of A Fleet Called Ten Forward (Fed) and The Orion Pirates (KDF). If you already have a fleet you are happy with, please feel free to drop by our chat channel if you are looking for a friendly bunch of helpful people to socialize with.
Career Officer
Join Date: Jun 2012
Posts: 626
# 177
07-20-2014, 03:47 PM
Quote:
Originally Posted by worffan101 View Post
Crafting is MUCH easier if you just run bonus crafting XP projects nonstop until you hit max level on everything.

Go for one school first, then the others.

Run a bunch of ESTFs to store up materials, and there you go.

If you start the system as you level up, you should be able to get the Aegis set with maybe...2 weeks of grinding?

The DOFF UI is evil, though. I've basically stopped DOFFing on my alts as a result of it.
The least amount of effort that you have to give to cryptic and their ridiculous grinding, the better off society will be as you will be giving more time to your children, community, etc... and maybe curb some of this stupidity. You may even stop your child from being the next terrorist because you aren't spending all your free hours doing cryptic's grind as your additional full time job.

Perhaps, though I doubt, cryptic learns this.. they can contribute back to a positive society where people aren't neglecting important life matters in lieu of having to spend every off hour grinding.. cuz that is really fun, right?
my new saying is "cryptic made me do it" in lieu of the the "devil"
Member since January 2010. I AM NOT A PWE FAN!!!!
Career Officer
Join Date: Jan 2013
Posts: 511
# 178
07-20-2014, 03:52 PM
Quote:
Originally Posted by worffan101 View Post
The DOFF UI is evil, though. I've basically stopped DOFFing on my alts as a result of it.
Then Cryptic has succeeded.
Quote:
Originally Posted by tacofangs View Post
. . . QA runs through it a bunch, and if there is a major problem, only the files necessary to fix that issue are allowed in.
Commander
Join Date: Feb 2013
Posts: 424
# 179
07-20-2014, 04:04 PM
Quote:
Originally Posted by architect13 View Post
Then Cryptic has succeeded.
is it me or the clusters colonization missions turn up less? I used to log in and check a cluster about twice a day and sometimes thry used to appear ( except for AZlesa) … now since the season 9l.5 , i have seen no colonization doff mission in B'tran and i am checking it with 2 toons… it sounds it has become rare like the evaluate a romulan boff :O
" Primum vivere, deinde DPS " - STO Arthas - U.S.S. Salento
My wiener is OP, plz nerf
Not sure if Star Trek Online or Star Bug Online
Captain
Join Date: Jul 2012
Posts: 2,848
# 180
07-20-2014, 04:41 PM
I'm doffing more now, because the UI's algorithm is no longer actively trying to kill all my DOffs by selecting the ones with the biggest bonuses in all cases, regardless of their qualifications. Oh, sure, it still does that to a certain extent - but I'm not getting Dr. Sibek's Clone shoehorned into a mission when my Warp Theorist has two qualifying traits as well, just because the clone has a +20 bonus.

I still want the DOffs sorted by department - I felt that made my selection process much easier - but the new UI isn't that bad, and it doesn't actually hate me any more.
-------------------------------------------
I'm old enough not to care too much about what you think of me --
But I'm young enough to remember the future, the way things ought to be...

- Rush, "Cut To the Chase", Counterparts
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