Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
01-31-2010, 01:11 PM
Luckely people seem to be getting disconnects a lot, so you should burn pretty fast through the queue...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
01-31-2010, 01:12 PM
I hope this is just a stopgap until new hardware arrives cos I didn't pay over 200 to sit in a queue!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
01-31-2010, 01:12 PM
Quote:
Originally Posted by RossRobertson
I hope this is just a stopgap until new hardware arrives cos I didn't pay over 200 to sit in a queue!
Was just thinking this to myself...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
01-31-2010, 01:12 PM
A queue is a good idea, really, I was thinking the yshould look into adding one.

I'm sure it's just a "please wait while we get you into the game without breaking the login server" queue and not a "you are unable to enter the game until x people have logged out" queue.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
01-31-2010, 01:12 PM
http://www.gamespy.com/articles/581/581056p1.html and http://www.leagueofpirates.com/sirvival/queuedance.html for all you people who think its only STOs problem at launch. Enjoy!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
01-31-2010, 01:13 PM
I must admit I find this a bit strange. If Cryptic is firm in their belief that they shouldn't have separate servers to serve the European community, but rather chuck everyone in to the same world, they must develop the technology needed to serve a large quantity of users.

Being an old Ultima Online and EVE player, I'm skeptical to the whole idea of different instances in the first place. However, seeing as STO already has this system implemented, I suppose the easy solution would be to simply expand the grid with more servers?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
01-31-2010, 01:13 PM
my que postion keeps going up why am i being bumped back and not forwarrd as the que keeps going up

yes i am moaning because every time i try to play the server is down or logs me out now im stuck in a f******king que
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
01-31-2010, 01:13 PM
Quote:
Originally Posted by geldonyetich View Post
A queue is a good idea, really, I was thinking the yshould look into adding one.

I'm sure it's just a "please wait while we get you into the game without breaking the long server" queue and not a "you are unable to enter the game until x people have logged out" queue.
I'm not so sure mate. The queue is now at 666 (lol) and my number hasn't changed from 411. BAdly implimented queue systsem? Clue? YES!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
01-31-2010, 01:14 PM
This que isnt the bad thing:

The thing that is BAD.... Cryptic kicking out people already in game to make them login on a Que.

Im sorry Cryptic, but that is just bad form. People already in game doing missions shouldnt be kicked out randomly so that others can get in. I mean yeah you want to make playtime a little fair for all, but to be fair, all this Craptastic server issues, down time, login server errors and now Que stuff.

You might not think it, but we Paid you guys good money so that we could get a head start not continue the Closed Beta testing and server testing. By now you should have had enough time over the years to read reports on how many accounts are active, how many are going to be round for head start, how many are going to be active for live and choose servers that will cope with that.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
01-31-2010, 01:14 PM
Quote:
Originally Posted by tkskip View Post
Was just thinking this to myself...
+1
Reply

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