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Thanks SO MUCH for all your support, and we'll see you in-game!
I haven't even wanted to do a ground mission since the change (fortunately it didn't affect characters that were made before the change during Open Beta).
Furthermore, having to get a 3rd party application to get around it is just ridiculous, the game is supposed to have a working, functional and flexible UI (last due to being released on the PC).
Not my fault if they didn't work on the UI enough and no reason I should deal with/suffer the consequences of Cryptic not doing there jobs professionally and adequately.
I'll give them the benefit of doubt considering the difficulty in bring a product to market but not in passing off what is essentially a cop out on the UI problems as a 'Gameplay Balance Tweak'.
I'm not signing until they put a queuing system for ground combat.
They did sometime in open beta, then they took it back out around the time they removed autofire. I seriously don't understand how the designers of this game could make it so excellent and then just show up to work on the day they're discussing autofire with pants firmly on their heads and drool cups in place. This is the most rediculous "gameplay decision" I've ever seen a company make. Not an exaggeration at all. Anyone who ever complained about "Hey, Listen!" or "Reload Dr. Freeman" or that silly silenced pistol in MGS4 must stand in awe of Cryptics power to remove all fun from their game and alienate so many arthritics.