to make torpedo spread usable they either need to greatly increase the area of effect, or slightly increase the area of effect and increase the speed at which they travel.
I vote first one, possibly give spread a slight bonus to shield penetration as well.
This is definitely what I hope to see in the lauch day patch. At the tail end of open beta, I think it was mdarga who commented that Spread (and the beam powers) were getting some love soon.
High Yield, hands down. With good torps properly backed up by skills and consoles, often all you need to do is get the shields down: your torpedo barrage does the rest.
With Plasma torps, High Yield launches a ship-killing warhead that does absolutely stupid amounts of damage but its so dam slow and easy to shoot down. Otherwise it's far superior to Spread.
I don't even know if Spread is superior to High Yield in PvP - about all it's good for nailing cloaking Klings but if you had killed the target with High Yield in the first place, who needs Spread to finish them off =P
But as the poster above noted, it'll be looked at by the devs as a candidate for tweaking I think.
Torpedo Spread is actually useful in a few cases. I've noticed that for maneuverable enemies who rotate a weak shield away from you, the torpedo damage does damage to all facings, so it's useful for hitting that blind spot your normal torpedos cannot reach.
Personally, I'd like to see a mix of the two: at higher levels high yield giving more than one torp per shot perhaps.
In ST canon, the launchers held multiple torpedoes.
the spread needs some lovin - it needs to be faster or to be changed to some kind ot GT option that you are able to mark the place where it should datonate.
and on top its dmg should be equal to a shield less vessel compared to HY.
Personally, I'd like to see a mix of the two: at higher levels high yield giving more than one torp per shot perhaps.
In ST canon, the launchers held multiple torpedoes.
High yield DOES give more than one torpedo per shot for most varieties of torpedoes. Only plasma torpedoes use one suped up torpedo, everything else gets a volley of torpedos (1+rank).
Spread always goes to where the target has been at the time you shot the torpedo what makes it kinda weak. Would be better as point blank AOE, but in its current state High Yield outperforms it.