Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
02-01-2010, 05:38 AM
But I agree on the topic, there should be either forced grouping in DSE and Fleet Actions or damage taken should count in too!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
02-01-2010, 05:39 AM
Currently this problem is most felt within Defend Space and Fleet missions. There's scant loot as it is (even for common loot) and currently no motivation to group within them if your DPS heavy. I'm running both a Escort and a Science Ship right now, and I switch to the escort, get a bunch of loot in the instance, then go throw it over to my science ship through a friend. When I run the science ship through the same content, I seldom get a drop because I can't out DPS a proper escort.

Mind you... I'm not saying do anything to the escort, they're supposed to be the DPSers. But in these encounter instances, which with the current during-mission drop rates, you have to utilize heavily for loot, there should be a better system than "guy who does most damage = loot" when not grouped.

I know I laugh at anyone who wants to group with me when I'm playing escort in a deep space encounter. 'Cause what possible reason do I have to share loot, when I know my only competition solo is other escorts.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-01-2010, 05:47 AM
Quote:
Originally Posted by ahollida View Post
Currently this problem is most felt within Defend Space and Fleet missions. There's scant loot as it is (even for common loot) and currently no motivation to group within them if your DPS heavy. I'm running both a Escort and a Science Ship right now, and I switch to the escort, get a bunch of loot in the instance, then go throw it over to my science ship through a friend. When I run the science ship through the same content, I seldom get a drop because I can't out DPS a proper escort.
While that can happen for the prizes, it shouldn't happen for the regular loot drops if you bother to pick your target. Just find one that isn't being touched and go to town. Ideally, a weaker target, like a Raptor over a Warship or Battle Cruiser.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
02-01-2010, 05:53 AM
its shouldnt ever happen

Cryptic need to sort out the dps only for looting

tbh id be happier with a random loot where anyone who contributed damage to a target gets a chance at the loot - right now Escorts follow people around waiting to pounce on the target with little or no risk to themselves and taking loot away from people who cant out dps the dps ships
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
02-01-2010, 05:59 AM
The OP is right, unfortunately.

The guy who goes in and tanks stuff gets no thanks, he gets no loot - unless an escort player is merciful and groups with him.

THE ONLY WAY TO GET LOOT IN A CRUISER - this is how I did it in Beta:
Fly alone into enemy groups. Nobody should be around. Tank them and shoot them all down by your own.

If escorts show up, they will say thanks and blow up stuff while you are getting pummeled by the remaining ships.


Yeah, the system is seriously flawed and factors only DPS in. No idea how to fix that, it makes all classes except Escorts a bit superfluous, especially as there are no penalties for dying besides being out of combat for a while.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
02-01-2010, 06:11 AM
I have been saying for a long time that damage taken and damage healed should be added to dps for scores. the loot system is very unfriendly to tanks and healers in this game as it stands when ever you do a fleet action with out grouping, which is 99.99% of the time in my experience.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
02-01-2010, 06:15 AM
Quote:
Originally Posted by Longasc
The guy who goes in and tanks stuff gets no thanks, he gets no loot - unless an escort player is merciful and groups with him.
Well, I got loot plenty. And I preferred to solo. Grouping with escorts meant I got less loot.

Tanking is okay, just don't try and tank too much. Don't want defensive needs hurting offense.

And, most importantly, for large groups, don't take the alpha. Science ships and escorts are both better at it than cruisers, let them do it. Science ships have the big shields and better turn rate. Escorts are speedy and can turn, so can take the alpha from only part of the group easily. For a cruiser, the cost of taking an alpha is too high, thanks to the craptastic turn rate. So don't do it.

Quote:
THE ONLY WAY TO GET LOOT IN A CRUISER - this is how I did it in Beta:
Fly alone into enemy groups. Nobody should be around. Tank them and shoot them all down by your own.
Or you could do it my way. Don't take alpha if it can be avoided. Pick a target others aren't on. And go with broadside beams. Cruisers don't turn well enough for torps in group play.

Quote:
Yeah, the system is seriously flawed and factors only DPS in. No idea how to fix that, it makes all classes except Escorts a bit superfluous, especially as there are no penalties for dying besides being out of combat for a while.
Being out of combat though means no damage, no loot. Not dying definitely helps you get more loot.

And, overall, all it takes is being smart about picking your target. Because most people will be blasting whatever is closest. Just find what others aren't on and hammer that target. As long as there's enough targets, it isn't hard to get loot drops.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
02-01-2010, 06:20 AM
You should find an Escort buddy and group all content, they will love you because they won't go splat all the time. I group with a mate and we set the loot mode to need/greed as it saves him fetching the crates and it saves us trading the items we get that the others need. It is really advantageous as the two classes really don't want the same loot.

To the person above, escorts really can't take the alpha, sure they can turn and take the first wave but we don't lose aggro quickly and also do hardly any damage as soon as we broadside the mobs. Science ships and Cruisers are the ones who should be tanking but i can understand if people don't want to do this considering the looting system.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
02-01-2010, 06:35 AM
Ppl also generally dotn talk when you end up in one of these actions- you ask if they want to group but you get zero response from them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
02-01-2010, 07:51 AM
its sad but true.. i like the idea of squishy dps heavy escorts and heavy tank low dps Cruisers but dont like it when the loot is calculated on the dps given. Something really needs to be done to even the score or you will always get ppl in escorts kill stealing.
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