Lt. Commander
Join Date: Dec 2007
Posts: 120
Especially during combat on the ground, I am experiencing lag that makes the game almost unplayable (I'm sure when I get to harder missions it will start causing deaths).

I have a pretty good machine and It seems to be running at a great frame rate for 10-15 secs and then it just stalls and then works again.

I really don't think its a hardware issue on my end because during open beta this game ran much more smoothly.

it does not seem to be an fps issue. I have this issue at all levels of graphic settings. It seems like I am hitting lag spikes while on ground missions.

Anyone else?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-01-2010, 09:32 AM
Yes, ground combat is very laggy after the last patches
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-01-2010, 09:33 AM
I forgot to mention I am using

3.2 quad core
x2 8800 512 GTS in SLI
4 gb Ram
1 TB HD
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-01-2010, 09:39 AM
yeah me too, oddly enough it is system lag though. I get very low FPS now when on the ground in stations. Not so much on missions though. Weird.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-01-2010, 10:40 AM
anyone know if switching to beta nvidia drivers helps?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-01-2010, 11:45 AM
I just got 60 FPS on zenic (Moth cocoons)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-01-2010, 11:50 AM
I always suggest new audio and video drivers for lagginess. It seems it is mostly the type of play. I never lag in space; occasionally lag in ground combat (love the rubberbanding animal chomping sounds); but starfleet HQ was the worst lag for me (this has gotten better though)
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