Lt. Commander
Join Date: Dec 2007
Posts: 120
With the current skill cap in place the trees feel very awkward when it comes to filling them out. Many players myself included are extremely confused on what abilities actually do what and this will only lead to frustration for many players. Now I have no problem doing my research and figuring out what each skill does but I would be willing to bet that others do not have my patience.

Instead of the sporadic skill/talent tree that we currently have how about simplifying it into this

Engineering team

Science team

Assault team

***Player class Offense
***Player class Defense

Cruiser Offense
Cruiser Defense

Escort Offense
Escort Defense

Science Offense
Science Defense

__________________________________________________ __

This would drastically reduce the current confusion that many of us are experiencing. As well as letting us specialize our characters to our particular wants/needs.

What do you all think?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-02-2010, 12:05 AM
Too simple?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-02-2010, 12:08 AM
I don't agree tbh. Its ok the way it is but I think the BO skill trainer needs to have all the skills listed under ground and space and have some sort of filter. Atm its very confusing.

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