I have a question that I can't seem to find a good answer for, and yes I've searched
I'm curious to how the skills adds to eachother, in this case Starship Energy Weapons skills (and for projectiles)
If I max out "Starship Evergy Weapons Training" to +18% and say "Starship Beam Weapons" to +30%
That will add a total of 48% to all beam type weapons, but after that it gets a little vague, if I max out "Starship Phaser Weapons" to +52% then all phasers will have +100% damage, but if I continue to say "Starship Plasma Energy Weapons" and then "Starship Antiproton Weapons" to 52% will those to stack ?
If not then you pretty much have to pick what kind of weapons you want to use at the endgame before setting any skill points, and that can be a little hard, as I have no idea what makes Antiproton Weapons differ from Starship Tetryon Weapons
anyone who can make this simple for me ? and perhaps link to a weapons guide, that tells what makes those classes stand out