I only play of the klingonsite and i only do groundpvp.
But there is one problem in groudpvp.
Science or takticplayer can stasis/frezze/held outher player and after a sniper shoot they have an 100 % oneshootkill. Really 100 %.
Engineerofficiers have no one of this skills.
When all use oneshootkills, that isnt a good pvp. A player ingamre who called roy boast he was attacked by 5 klingons and killed 2 before he goes done and the have right. So it was and that isnt a good balance.
roy is one of a few player who use 100 % always oneshootkills. he held me and next i am with one shoot dead. I post the name for the devs. They can look in the logs and see i say the right thing.
Sorry but pvp must more then oneshootkills. Must we all chance the class now to do oneshootkills to win in pvp ?
For what we need turrets or outher kits, when held and a sniper kills oneshoot ?
I play very much ground pvp, but i never have seen an klingon who can the same. Is there a bug ? One thing it is surely. Oneshootkills are bu..hit.
So do something pls. And pls fast. Release is today.
This is not whining. I hope the devs write this and make a little more balance for the fun for us all.
Edit : Ok, the problem ist not the expose and then snipershot will be 100 % oneshootkill.
The problem is a few player can make 100 % expose. And no. Not the science class. A tacticer can that do too, but how ?