Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
02-02-2010, 05:42 PM
I have no doubt that t4/t5 cruiser manouverability will never be buffed by Cryptic, in the same way that I doubt Cryptic will ever balance the tracking of contributing actions in fleet actions with regard to the loot tables for anything that isn't straight out damage done.

Since I intend to go down the cruiser route though, I have to hope that they do make the changes. If not, I'd like to see a nice detailed post from the devs explaining exactly why anyone should ever choose to fly whales instead of escorts, especially given the current state of the aggro system.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
02-02-2010, 05:56 PM
All of the klinks have better turn rates compared to feds, i believe there biggest cruiser has a turn of 8.

I thing the biggest flaw of the low turn rate is that feds have to sub in an item to even get a reasonable turn rate. Which the klink do not, so just from that we are out dps'd.

They shoudl drop teh cruisers turn rate.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
02-02-2010, 07:36 PM
Quote:
Originally Posted by Riyx
All of the klinks have better turn rates compared to feds, i believe there biggest cruiser has a turn of 8.

I thing the biggest flaw of the low turn rate is that feds have to sub in an item to even get a reasonable turn rate. Which the klink do not, so just from that we are out dps'd.

They shoudl drop teh cruisers turn rate.

Biggest KDF battlecruiser (the NeghVar) has a turn rate of 9.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
02-02-2010, 07:41 PM
Quote:
Originally Posted by sevensided View Post
Biggest KDF battlecruiser (the NeghVar) has a turn rate of 9.
Which explains why I started out behind a Negh'var and ended up with it behind me. It out turned me that much.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
02-02-2010, 08:16 PM
Quote:
Originally Posted by lrdasmodeous View Post
Someone made a post once pointing out that the current rates of turning (in order of tiers starting at 2) for cruisers is 8, 7, 5, 6. Their suggestion - and it's a good one, was to change it to 8, 7, 7, 8. Not enough to make a big difference in combat, you'd mostly feel it OUT of combat when trying to pick up loot and things of that nature - which is where the abysmal turning rate really hurts the most.
I see no reason why it shouldn't be 8, 7, 8, 9. Fact is, they still stay much slower than the other two classes, but are still usable in battle.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
02-02-2010, 08:28 PM
I agree tier 4 and 5 cruisers are pigs to fly. Shame really.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
02-02-2010, 09:34 PM
I ate to many Red Vines!! My head is going to explode!
Sugar!!

... ermmm, turn rates need to be 8,7,7,8 for the sake of playability both in PvE/PvP and Solo/Group play.
Among other reasons of course +)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
02-02-2010, 10:07 PM
Not this again.
Quote:
Originally Posted by macallen View Post
It's not that I'm getting killed, I'm virtually unkillable
No. You're asking Cryptic to make the durable class agile as well. Isn't going to happen, because if it does, there's no reason to pick any other ship. Suck it up or pick a science vessel like the rest of the whiners.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
02-02-2010, 10:13 PM
Quote:
Originally Posted by CreativePhobia
Not this again.

No. You're asking Cryptic to make the durable class agile as well. Isn't going to happen, because if it does, there's no reason to pick any other ship. Suck it up or pick a science vessel like the rest of the whiners.
A turn rate of 7 or 8 is not "agile" for top tier cruiser. Saying "go pick science vessel" is tantamount to admitting that cruisers are broken and should not be equal to other classes.

Here's a great comparison: The Negh'Var has a turn rate of 9 and 2500 crew so it is practically the most durable cruiser in the game. It's also a tier higher than the Galaxy class. If you boosted the Galaxy's turning rate to 7, it would still be out-turned by every Klingon ship in the game. This would not be overpowered.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
02-02-2010, 10:28 PM
they work fine. stop trying to use your t4 cruiser like your t1-3 cruisers, it's a different beast but it works fine. My fleetmate has been exceptionally effective with one in a couple different configurations and he is deadly whether you are in front of him, behind him, or god forbid you go to the side of him where you melt. He pops aux batteries or uses evasive manuevers if a turn HAS to be done more quickly, but other than that he's had no problems.

He runs with the EPS consoles and switches to full aux quickly as well when needed.
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