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"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Another option mentioned is higher out of combat turnrate. But I rather see the OPs suggestion come true. It is NOT FUN to wait for each cruiser trying to pickup their loot so we can move on to the next encounter.
Well i've been playing the cruiser for few days it really cool ship, But I agree the turn rate is way to slow. I was doing Fleet battle and We kill a group and then everyone turn around and flies to another group by the time i turn around and head over their all the mobs are dead.. so i got no points just because my ship so dang slow at turning.
Teir 2: The Consitution's turn rate was okay when I first got her. Halfway through Tier 2, she turned like a dream.
Tier 3: The Cheyenne turned like a pig when I played her during Beta. Her turn rate needs to be at least an 9, since she's really not supposed to be the same weight as the Consitution.
Didn't get a chance to try the Galaxy or the Sovereign, but judging from their turn rate numbers, they are indeed lacking. For instance, the Negh'Var is a 9, and when we saw her in DS9, it was a slow turning behemoth.
the more advanced ships shouldn't be affected by their increased mass, that's why they have inertial dampeners.. it's not just for the crew, it's so they can still turn quite fast without ripping themselves apart.
This is how the turn rates should be to make cruisers competitive:
Tier 2 -> 9
Tier 3 -> 8
Tier 4 -> 7
Tier 5 -> 7
None of these ships will be able to out-turn their Klingon counterparts so they won't be overpowered. Cryptic really should consider this their first fix to Fed ships in the next major patch. The more threads like this one, the less that Cryptic can ignore them.
Sign in if you agree.
Or make a stupid troll comment if you like to pretend that cruisers are fine but never fly them yourself because you know escorts and science ships are always more effective.
Agree with most of your post, except the highlighted part. I haven't seen a dev response in any Fed cruiser turn rate threads, autofire threads,or many other high volume thread topics/posts.