Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
02-02-2010, 11:35 PM
Mentor system would be nice. Points for helping. tobe used for some sort of reward. you used to have to teach other players to lvl up in SWG. Was sort of a pain. But pts to get a reward would be less of a pain and solo players wouldnt have todoit if they didnt want to.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
02-02-2010, 11:46 PM
Push L and have your friend share the quest with you.

You wont get the item/bridge officer/etc reward and lesser amounts of SP/merrits/bo sp but you can do em with your buddy.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-03-2010, 03:23 AM
You can share most mission, the only missions you cant share are the patrol mission, the mission with the separate patrols in it. All others should be shareable and you get the patrol missions for the separate systems automatically when you enter. A few multi system missions bugged out when you shared them, but they seem to be fixed now.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
02-03-2010, 01:15 PM
Quote:
Originally Posted by DiedelH
You can share most mission, the only missions you cant share are the patrol mission, the mission with the separate patrols in it. All others should be shareable and you get the patrol missions for the separate systems automatically when you enter. A few multi system missions bugged out when you shared them, but they seem to be fixed now.
ah, okay. I was trying it was a patrol mission. Thanks eveyone for the info. Time to get playing!
Ensign
Join Date: Jul 2014
Posts: 1
Hello all - I am trying to run missions with a friend who just joined STO. We've grouped up as a team/squad, she's shared the quests, and yet when we fly into systems we don't see each other. It's like she's in a totally different instance. I've tried going into systems first, and having her go into systems first.

Anyone? What am I doing wrong here?
Rihannsu
Join Date: Dec 2012
Posts: 322
# 16
07-31-2014, 12:14 PM
Die Zombie thread.

As I expect this thread to be closed soon, I'll answer the question.

Depending on the mission you two are trying to run may be Single-Player only. Temporal Ambassador and the last 3 FE (Featured Episodes) have all been single player for the first run through.

If it isn't, make sure both of you have the same mission (either by both selecting it off the Mission Menu or by sharing it from your active missions list).

Lastly, you can't do the starting missions together until you get to that first mission in the Klingon Story Arc.

Other than that, not sure.
Star Trek Battles: For those who want to Play Star Trek Online as it WAS MEANT TO BE!!!

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Last edited by risingstar2009; 07-31-2014 at 12:27 PM.
Career Officer
Join Date: Apr 2013
Posts: 5,068
# 17
07-31-2014, 12:33 PM
Quote:
Originally Posted by coastalguardian View Post
Hello all - I am trying to run missions with a friend who just joined STO. We've grouped up as a team/squad, she's shared the quests, and yet when we fly into systems we don't see each other. It's like she's in a totally different instance. I've tried going into systems first, and having her go into systems first.

Anyone? What am I doing wrong here?
the quest sharer has to go in first, they need the help otherwise you would end up in two difference instances of the same mission map. thats besides the point though, dont necro threads like this one, over 4 years old! 30 days is the maximum between replies after which it becomes dead. create a new thread and start up an question there or continue the point on the new one.
Joined STO late 2010. Bought starter pack LoR & LTS 2013.
Proud owner of a Targ pup to a federation character.
T6 Miranda FTW! Hope to see Miranda Class made a T6 hero ship.
Commander
Join Date: Sep 2013
Posts: 339
# 18
07-31-2014, 01:41 PM
This just makes me reflect on how MMOs have gone to pot, completely losing sight of their USP in an absurd chase after single-player "story driven" games.

And this from Cryptic, the company that made a game in which playing with other people of whatever level was as easy as falling off a log, addictive and fun to do.

It ought to be a no-brainer that a primary requirement for an MMORPG, after a solid core combat system (which STO definitely has) is to ensure that there are as few barriers as possible to PEOPLE ****ING PLAYING WITH EACH OTHER IN ****ING TEAMS!!!

Purity of single-player story experience ought to be completely irrelevant to MMORPGs. Sure, it ought to be possible to solo stories, but every single bit of content in an MMORPG ought to be playable EASILY by any group of people, whether random, friends or "guild" (fleet). Without muss or fuss, without odd things happening - easily and smoothly.

Primary requirement.

And people wonder why MMOs are declining as a genre. Pfeh.

Last edited by gurugeorge; 07-31-2014 at 01:43 PM.
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