Lt. Commander
Join Date: Dec 2007
Posts: 120
# 51
02-03-2010, 11:09 AM
I can already see the economy in this game sucks. Only thing I've used the Exchange for so far is to transfer credits from by headstart characters to my "real" ones. The Exchange is useless with so much overpriced junk and no ability to sort by price. The keyword search is broke half the time, forcing you to to manually scroll through 100s of Mk II phasers that pipeheads post for 20k when you can buy them from the vendor NPC for 1/10th that price.

There needs to be a posting fee with a % of asking price, and a time limit on postings. I think they already made starting ship gear bound, so hopefully we won't be seeing anymore of that crap on the Exchange. A sort by price and working keyword search are also musts, and they need to get those features on the Exchange yesterday.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 52
02-03-2010, 11:15 AM
Quote:
Originally Posted by Intrepidox View Post
how are people making so much money already, what the heck?
By selling purple Mk III weapons, apparently.


Lt. Commander
Join Date: Dec 2007
Posts: 120
# 53
02-03-2010, 11:34 AM
Quote:
Support classes and healers are useless as is with no DP, so basically DPS gets all the glory and can farm for obscene amounts of money.

Bummer, sounds like every MMO out there. The classes that do the least work get the glory

(DPS, like WoW hunters etc etc)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 54
02-03-2010, 11:39 AM
Quote:
Originally Posted by HarleysRule
There needs to be a posting fee with a % of asking price, and a time limit on postings. I think they already made starting ship gear bound, so hopefully we won't be seeing anymore of that crap on the Exchange. A sort by price and working keyword search are also musts, and they need to get those features on the Exchange yesterday.

Agree. Posting fee as a % of asking price and daily maintenance fee as a % of asking price too.

I advocate 10% of asking price as posting fee and 2% daily maintenance fee.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 55
02-03-2010, 11:52 AM
Alright I'll bite, so where are the last bosses for the lower fleet encounters? Nobody would even reply to me in zone chat when I asked about the Gorn Dreadnought. I never did find it...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 56
02-03-2010, 12:04 PM
The prices are generally crazy, as they always have been in CO... the funny thing is: It doesn't, matter much anyway if you have green or white weapons, the difference is little as bonuses like "2% crit" only apply to the weapon with the bonus, and don't add up, heh.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 57
02-03-2010, 12:35 PM
Quote:
Originally Posted by Darkmatterx76 View Post
Alright I'll bite, so where are the last bosses for the lower fleet encounters? Nobody would even reply to me in zone chat when I asked about the Gorn Dreadnought. I never did find it...
Gorn dreadnaught spawns close to the planet near those big X looking platforms.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 58
02-03-2010, 12:58 PM
Ah! Thanks!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 59
02-03-2010, 01:02 PM
Quote:
Originally Posted by Intrepidox View Post
how are people making so much money already, what the heck?
Pvp. dosent take long to amass that amount, and sadly its the only other way to get credits than selling stuff.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 60
02-03-2010, 01:24 PM
Quote:
Originally Posted by angry_gamer View Post
Bummer, sounds like every MMO out there. The classes that do the least work get the glory
Except as fleet encounters are currently setup tanks and healers are fairly worthless. No cruiser can hold aggro from an escort, and no one can heal an escort that is getting focused.

To "do it properly" in the current system you would need groups made up of cruisers and escorts (maybe science for debuffs) and have them pick a mob each and focus it. As it currently works whoever gets aggro dies unless the escort zerg is on the ball.
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