Lt. Commander
Join Date: Dec 2007
Posts: 120
(re-posted for the masses from http://forums.startrekonline.com/sho...d.php?t=101091 )

Several things, I understand that it was not the intent to allow power-hue open to the players, however it was done. Moreover, this was a good thing. Why? Because more customization is good, however I do not think it should be on done on the fly, nor should it be cheap.

Why leave color changing.

Distinction, during game play I have noticed an issue. When two groups converge whether it is PVP or PVE the abundance of weapons fire and all of it being the same color sometimes makes it difficult to tell who is shooting whom. Now a few PVP players have been using to gain victory, and they do not want others to see who is firing at whom. In addition, some of us Role-play different racial factions, such as Romulans. Moreover, we have gone to great lengths to achieve a distinct look. If you saw my escort, you would think it was a Romulan Bird of prey, and I have colored all my weapons to match.

However the handful of Canon purists dont like the idea of weapons not following the TNG patterns, and ignoring that TOS the NCC-1701 Enterprise had more than three colors of weapons fire, and all of them where the Phasers, I counted 4 different colors, Red, Blue, Violet, and Orange.

Therefore, what is the compromise what would be the gesture of good faith, take the slash command out of the game. Then add a vendor on Memory Alpha and on Qo'noS. This vendor for a slight fee and some resources would color a single weapon a single color based on the Hue scale. Since the powers are tied to the Weapons and the BOs this could be done rather easy and it would keep the customization ability and keep it with in lore. This would also keep the few basic powers the intended color, and we would not see blue explosions, even though it is pleasant to see.

I think this would be a good way to show that Cryptic had listened to both points of view and did something positive.



---

from deep in the thread:

--
this way it is a form of weapon upgrade and not just a simple hue swap. it should even put a new name or description on the weapon

(basic weapon before color upgrade)
Basic weapon MK??

Statline- DPS

(Basic weapon after color upgrade)
Pink Basic weapon MK??

Bound
Statline- DPS
Weapon has been upgraded with pink emitters

By using my idea they can limit the hues to weapons so as to not brake immersion as well

example:

Federation Phasers in canon have been Red, Blue, Purple, yellow, and Orange
with the Vendor they could set the Hue options to several distinct versions of these colors your Phasers would be individual and still the right color.
ie. 5 different yellows, 5 different reds, ect.

same with Disruptors
ie. 10 different greens

---

I think if Cryptic did this it could be in in less than a week and would make everyone Happy.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-03-2010, 02:25 PM
Leaving Powerhue in makes special items, such as the Connie phasers, pointless. Part of the fun of getting to use the Connie is the blue phasers. I'd imagine there's going to be other hued weapons (not inclusing the normal Disruptors, Plasma, etc) in the game eventually that Powerhue would also mess up. I'm content to shoot my normal-colored weapons.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-03-2010, 02:26 PM
I agree, I had the same thought about teaming and setting beam weapons so all members could assist on the same enemy. This should be feature that you could change easily at a starbase or something. For all the purist out there, I should think it would be possible in the 25th century to change the color of beams rather easily.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-03-2010, 02:37 PM
Quote:
Originally Posted by Cosmic_One View Post
Leaving Powerhue in makes special items, such as the Connie phasers, pointless. Part of the fun of getting to use the Connie is the blue phasers. I'd imagine there's going to be other hued weapons (not inclusing the normal Disruptors, Plasma, etc) in the game eventually that Powerhue would also mess up. I'm content to shoot my normal-colored weapons.
I agree that the ability to type a slash command should go, however I think a vendor in game should be added to do the same, however some colors can be limited. if they feel only the players with the special order should have blue they could keep blue out of the list with this vendor. however the players who had that special order should always be able to get blue.

as for colors like pink they could make them special mission unlocks, and it could all be through the vendor.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-03-2010, 02:38 PM
Quote:
Originally Posted by Cosmic_One View Post
Leaving Powerhue in makes special items, such as the Connie phasers, pointless. Part of the fun of getting to use the Connie is the blue phasers. I'd imagine there's going to be other hued weapons (not inclusing the normal Disruptors, Plasma, etc) in the game eventually that Powerhue would also mess up. I'm content to shoot my normal-colored weapons.
but i want my connie to have the blue phasers when i upgrade away from the defults to type 1 or 2
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-03-2010, 02:39 PM
Quote:
Originally Posted by Cosmic_One View Post
Leaving Powerhue in makes special items, such as the Connie phasers, pointless. Part of the fun of getting to use the Connie is the blue phasers. I'd imagine there's going to be other hued weapons (not inclusing the normal Disruptors, Plasma, etc) in the game eventually that Powerhue would also mess up. I'm content to shoot my normal-colored weapons.
As has been stated elsewhere, the Connie phasers are unique and can't be replicated with a /powerhue color...it loses it's effect.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-03-2010, 02:42 PM
I think that that need to make the connie phasers EVER MORE special in some way and leave the color selection intact. It would be great for the connie (and other special) weapons to leave a lingering trail or slowly degrade visually. This would make them unique and still leave color changing open.

I understand though if those with a connie disagree and would never want to infringe on that specialness. In the long run color selection is something I adore (especially the RPer side of me that has a borg with teal weapons), but I wouldn't want to take away from the connie. She is a special girl indeed.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-03-2010, 02:44 PM
I have yet to see a single player post that they are afriad of losng thier exclusiveness if someone else has blue phasers. Especially since the Connie loses the blue hinge as soon as it upgrades the phaser banks, making the blue phaser only good for an hour or two of gameplay, which sucks...

My connie will be using /powerhue because I want to keep my phasers blue and becuase they look better in teal anyway...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-03-2010, 02:45 PM
Color to know what type of weapon is being used is helpful, since some shields protect better against some weapons.

Maybe they could add some textures to different beams, like spirals or fuzzyness that adds to distinction of type, then that would open up color for player purchased, or earned customizations.

I also like the idea of the Connie blue color being unique, it was sold as a feature that is special and it seems fair that it should be unique for that reason. Although I don't got a Connie, it seems fair.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-03-2010, 02:45 PM
Why are there all the counterpoints to these color arguments stated purely from the "I want my weapons to stay the color they are"?

If you want your weapons to stay the default color... fine... mission accomplished. Nobody is holding a gun to your head and making you change it.

If you don't want this option included then help the dev's out and your fellow players out by giving specific reasons why you feel it isn't "fair" or why it breaks canon (in a game where Klingon warriors drop Feline Supplement 24) instead of just talking about your intention to use or not use the feature.

Personally I like it... Because space combat is currently a little messed up and enemy ships often fly into places I cannot shoot them but they can shoot me, I like to know if my weapons are going off. My current UI settings (and having "fire all weapons" mapped to a mouse button) don't allow me to see the weapons cooldown happen and often my only cue is seeing my unique blue shots amid a sea of green and red.

I don't PvP so for me the only thing I get out of this current "feature" is the ability to get around a coding problem inherent in space combat.

I wouldn't mind it being something I have to purchase as an upgrade.
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