Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Win a t2 space engagement.
02-04-2010, 07:24 PM
I have a quest that asks for a victory in FvK in a space engagement. Problem I m a klingon, in t2, and doing only PuGs, I lost 15 games in a row so far.

Do klinks ever win a game in t2 space with a pug?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-04-2010, 09:08 PM
yes, but you have to work together against superior fed defence. that means getting organised... if the other klinks dont, you have to actively encourage everyone to work together..

form a group, talk to each other, call out targets and most importantly, you should have support abilities... (and hope your teamates do also).

You can't really pvp, if you are specced for solo play... most feds find this out the hard way. (wtf are mines doing in pvp matches.. cmon ppl... think!)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-04-2010, 09:09 PM
Mines? To detect cloaked ships? What else do we do, sit there?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-04-2010, 09:12 PM
maybe at t1 that would work... but t3+, no klink is dumb enough to fly into a mine.

does it even drop cloak if you get hit?... i've never actually bothered to get hit with one of those.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-04-2010, 09:13 PM
It isn't about hitting them, but controlling the space around the ball. If the mines don't move, we know there aren't any klings cloaking without five feet of us waiting to tractor/VM us for a focus fire hell.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-04-2010, 09:27 PM
Quote:
Originally Posted by Fang666 View Post
I have a quest that asks for a victory in FvK in a space engagement. Problem I m a klingon, in t2, and doing only PuGs, I lost 15 games in a row so far.

Do klinks ever win a game in t2 space with a pug?
I don't want to sound like a ****, but I win most of the t2 games I try to win in. Sometimes I just gung-ho if the team is being spastic, which can be fun too.

Yes, winning in t2 isn't that hard. You just have to win the initial encounter with at least 3 guys and then keep the feds from regrouping.

The key for me is inviting everyone, being bossy and calling targets, and playing support/bait so my team can succeed without having to do anything particularly fancy.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-04-2010, 09:31 PM
No klink ever intentionally flies into a mine field. But once the fighting starts and the beams have whittled away shields on both sides and people start maneuvering around, they do tend to get within 2-3km of minefields. I routinely get kills from my blue quantum mines as fed. Even against premades that wipe the floor with a fed pug, inevitably a few will stray too close to a mine field with their shields down.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-05-2010, 05:55 AM
Three uses for mines:
- Tab targeting protection.
- Cloak detection.
- DPS

With the first two you fill the skies (space) with as many as you can. On the third you must pop mines when enemy cannot avoid them and are low on shields.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-05-2010, 06:18 AM
Quote:
Originally Posted by Grecanis View Post
Three uses for mines:
- Tab targeting protection.
- Cloak detection.
- DPS

With the first two you fill the skies (space) with as many as you can. On the third you must pop mines when enemy cannot avoid them and are low on shields.
tab targetting is for the uninformed /target name ftw .
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-05-2010, 06:35 AM
Quote:
Originally Posted by ashe59 View Post
tab targetting is for the uninformed /target name ftw .
Can you put that in a macro?

I type at about two wpm ...lol
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