This is supposed to be the future, today I can whip out my gps and it will give me coordinates of where something is, it does not just tell me there is something here Ďgo look for ití. So why donít the highly advanced ship sensors do the same? What I would like to see is after you engage your sensors they actually show you on the area map where the anomaly, base, etc. is actually located. There could be a finite range of these sensors tied to a skill or piece of equipment. This would still promote exploring a system while at the same time feel more realistic and less frustrating.