Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 To Mine, or Not To Mine?
02-05-2010, 12:09 PM
It seems to me that Mines are a bit under powered. Does anyone else get that feeling?

I mean, you have a weapon you have to deploy, can be destroyed before it even starts moving for its target, does severely reduced damage to shields and thus requires proper timing and placement to strike unshielded areas. All of that is perfectly fine and makes total sense, but when you do get them in there they don't do very much damage.

For game balance purposes it is understandable that they aren't individually as powerful as their torpedo counterparts. But considering all you have to do to use them effectively, the entire cluster should be around twice the strength of the torpedo version.

Mines are MINES. The whole concept of the mine is to have a powerful explosive to destroy hardened targets and prevent enemies from moving forward.

The mines in this game don't do that at all. When an enemy lays a bunch down I just fly right through them, knowing they won't harm me in the slightest. My concern isn't just about the mines I use being trumped by torpedoes, but also the mines my enemy uses not making me veer off course trying not to get blasted.

Anyone else feel the same? Differently? Any Devs reading? I hope you don't think this is balanced.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-05-2010, 12:48 PM
Some mines are better than others, although phonton mines are basically pointless whenever I've found and tried them. Quantum and Plasma mines can be kinda nice. In all honesty, the 9s global cooldown on all mines is the biggest complaint I have without having seen higher tiers of mines yet. That's followed closely by the ~4-5s drop>activate time.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-05-2010, 12:55 PM
I personally always avoid mines were ever possible, but thats mainly because I'm generally always low on shields so a 5 mine barrage can cripple my hull.

Mines can be deadly if used right, but they tend to be harder to use than torpedoes specially in a group environment.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-05-2010, 01:17 PM
Mines are good against fighters. Drop then when they are coming in, and stick by them. The fighters get real close and pull the mines for a quick kill. Also, they can draw fire from the enemy which is actually good. Less weapon fire coming your way, the more you live. And of course, at close range the never miss against another ship, and have no arc firing restrictions.

Mines are not bad, but they are specialized weapons. They are good only under certain circumstances.

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