The sad part is people like you an their apathetic attitude has allowed Game Companies to sell poor products a head of time and thus screwing the rest of us over.
STO has made me consider selling off a 7 digit steam account.
you know, while I too am sick of game companies selling unfinished products, I don't think this would work for an MMO.
I utterly despise the direction that many games are taking. I'd love nothing more to watch EA crumble beneath the force of the voices of gamers saying they're sick of the same game over and over, that they're sick of unfinished games and sick of a lack of support for them when they break something in the game, but the sad thing is, as you've said gamers have become apathetic, complacive, subservient to their game publisher's greed.
With an MMO, though, yes, you would that after 15 years they could figure out how to make a server work properly at launch, iron out all of the bug and what not, but you likly don't have a case there.
If you have a case ANYWHERE about a rushed release, however, your blame should be placed upon game publishers.
Publishers have the single goal of feeding developers money and then gaining money from a game's sale. IF a game is rushed out the door, you can bet it's because the publishers didn't want to wait on a return on their investment any more and, knowing full well the state of the game, declared it "good enough" and forced it out the door.
But really man, not to sound harsh, but get over it. This is how the start of an MMO goes. There are far more variables at stake then in Halo or CoD that can go wrong.
IF you want to start a class action law suit against a gaming company, grab some EA games. Get Mercs 2 and try to get the game to start, play 25 different versions of the same NFL game, attack them for false claims regarding EA Sports Resort for Wii, attack them for an offensive and completely unoriginal story line in Army of 2 that was designed to be gobbled up by a post 9/11, post Katrina, post Iraq, post Afganastan audience of zombies and morons.
Seriously, there are so many gaming companies out there that have sold much worse games or much more offensive game.
You can either put the game down, or you can execute your right as an American to be a d!ck and start a law suit. It's your call, you're free to do what you want, sadly.
attack them for an offensive and completely unoriginal story line in Army of 2 that was designed to be gobbled up by a post 9/11, post Katrina, post Iraq, post Afganastan audience of zombies and morons
I liked Army of Two.
Also, people who were born after ALL of those events wouldn't be old enough to buy an M-rated game. The entire audience experienced (in some way or another) all of them. But that's a minor nit that doesn't really need too much picking.
Its a good thing Cryptics only SLA (Service Level Agreement) is the ones they get being a customer to AT&T
Ever heard of one of thos?
EULAs are not legally binding btw.
Here is an example of what Blizz did for us just because of downtimes. Very few mainstream quests were broken and that game had TONS more content for less money. 5 YEARS AGO!!!!!
1/25/05 N/A One Day Credit
1/24/05 N/A One Day Credit
1/23/05 N/A One Day Credit
1/22/05 N/A One Day Credit
1/20/05 N/A One Day Credit
1/19/05 N/A One Day Credit
1/17/05 N/A One Day Credit
1/16/05 N/A One Day Credit
1/9/05 N/A One Day Credit
1/7/05 N/A One Day Credit
1/5/05 N/A One Day Credit
1/4/05 N/A One Day Credit
1/2/05 N/A One Day Credit
12/25/04 N/A Five Day Credit
11/23/04 N/A Free Month
You are comparing Blizzard, a Goliath of an entertainment company that had a multitude of highly successful games before they attempted an MMO, with Cryptic, a small company that has developed a grand total of 3 games including the one you are now playing. And don't tell us that you had no idea that the game was in the condition its in. They released on date what they had made because they cant afford a push back. If that bothers you, cancel and come back in a year, or not at all. Either way you will not be missed.
But I encourage you, really I do, to go and consult a lawyer about your chances. I find that experience first hand is the best way to learn.
Maybe if just once gamers stood up for themselves as a whole we could make an example out of one company and scare the rest into only releasing completed products like console games.
Have you ever REALLY played console games? My Xbox 360 is always updating my games; Fallout 3, L4D, L4D2, Resident Evil 5 have all been updated since I bought them. About the only way that you wouldn't know that is IF you don't have your console connected to the internet. Have you connected your console to the internet?
This game COULD BE AWESOME!! And its why i am so vocal about this. Just needed 6 more months in the garage before willingly taking our money
The thing a lot of people don't realise is that a lot of the time (especially for the less prominent publishers/game developers) the release date of a game is as much a budget deadline as anything. Months of game development is an incredibly costly endeavor.
It's very easy to say; "they should have pushed the game back 6 months", but just the salaries of the staff involved for 6 months is a huge investment. Your talking about 1200 hours per person, I don't know the typical wage or the number of people involved but if we were to be extremely conservative and say 10 people on $20 an hour that is $240k.
I'm sure if you had spoken up and offered to invest this sort of money in the game prior to launch they would have been most willing to push the release back.
In my experience people are very quick to suggest how things should have been done when they are completely ignorant as to why things were done.