Seriously my thumb is getting tired of wacking the space bar EVERY SECOND to fire my phasers.....if you want to prevent PHOTONS/MINES from auto firing i'm fine with that they should be used tactically and in cannon you only have so many on board.....phasers/disrupters/cannons don't use ammo so there is no reason you can't tell your tactical officer to fire at will with these kinds of weapons......SERIOUSLY SERIOUSLY SERIOUSLY GETTING TIRED OF 1 SECOND SPACE BAR INTERVAL!!!!!!!!!!!!!!!!!!! STUPID FRACKING "FEATURE"
hitting the space bar to fire phasers has nothing to do with tactics, it has nothing to do with playing smart/making decisions......it's simply a wack-a-mole operation that is going to kill my space bar/thumb. I'd rather be able to focus on adjusting my power settings/heading and determining when/what BO power to be using.
i know already to many of these threads, but APPARENTLY the devs aren't listening.
--I knew it, i'm surrouned by *******s......KEEP FIRING *******s!!!!!!!!!!!!!!!!!!!!!!!
Actually, there's a very good reason for them to not allow a lot of weapons to autofire, and it's canon, too. If you fire too many beam weapons, both in-game and by lore, you'll cause too much of a power draw and short your ship systems out fairly quickly.
Think about THAT, the next time you're surrounded by a bunch of Romulan Escorts.
If your just smashing buttons you're not playing correctly.
sorry, i dont agree.
the concept is valid but in practice, yes you do mash your primary weapon button.
I'm far too busy watching all the other things going on like my shields, ability cooldowns, my target, torp and mine cooldowns...
if i can simply mash the spacebar so i dont have to keep looking at my weapons arrays every 30th of a second, I'm gonna do that.
... You missed the OP's point entirely. It doesn't matter what button you push, if the action is supremely annoying (and causes Carpal Tunnel issues) then it shouldn't be part of any game.
There are many things about this game that cause me not to log in. One of the major issues is this one. After an hour or so of mashing buttons it becomes phyically uncomfortable to play this game. Changeing the button you push doesnt change the action or the end result.
Now if the game were fun after the playing the first 10 levels or so I would figure out a work around. But STO is pretty boring even for a casual game. The gameplay and quest design is too simplistic to have any long term value. And it's extremely easy.. no challenge whatsoever.
When you have a marginal game that doesn't deliver the fun then annoying button mashing becomes a huge problem.