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Lt. Commander
Join Date: Dec 2007
Posts: 120
I like the whole boff building portion of the game but like many i feel its lacking. Why are their no designations? Some might argue that bridge officer stations imply that these roles are filled but i have to argue otherwise.

First of all , after reaching Admiral i think you should be allowed to designate one of your BOFFs as your first officer. This boff should be able to train in all 3 areas of space abilitys and sit at any console on the bridge. In addition this officer should get a new captain level ability specific to thier core class which apears as long as they are assigned to a station.

Second , the crew system needs more depth. For starters there should be crew slots on the ships , with the number of maximum slots being dependant on the ships maximum crew. Each slot hold a 25 crew member deployment and can be either physical crew or photonic systems.

Crew Deployments provide conditional System Performance bonuses based on number of living crew.
Tactical = Weapons Performance - Engineer = Engines OR Shield Performance - Science =Auxilary
Civilian = balance of all 4

Photonic Systems provide conditional system efficiency bonuses based on number of online systems and come in Tactical , Science, Engineering and General programing varitys.

In addition to standard crew slots there should also be several Cheif and Petty Officer slots that give minor passive conditional bonuses. These officers should be able to be removed from combat by targeting abilitys , hull breaches , ect , and potentialy killed entierly. This would add both depth and a reasonable death penalty.

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