Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
09-17-2008, 12:32 PM
Quote:
You will be able to modify and customize the uniform of your characters, but it will always have the look of a uniform. The costume options will reflect popular pieces from the show, as well as new concepts and styles.
Yes!

Quote:
Federation ship classes are inspired by the television shows. So, for example, you could have a ship like the Enterprise, the Defiant or the Voyager. We call the different classifications of ships Cruisers, Escorts and Science Vessels.
Woo, that's at least 3 Fed alts for me...

Quote:
You can train and advance in any ship class, or even in multiple ship classes. Certainly your skills and abilities and those of your Bridge Officers will affect your ship in many ways, as will your ship modifications. So expect to see lots of permutations.
...or more.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
09-17-2008, 12:40 PM
As usual, we have translated it into German. You can have a look at the news here. Make sure to also take a look at the full translation of course.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
09-17-2008, 12:57 PM
I can't wait!!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
09-17-2008, 01:07 PM
Looks uber.

Hooray for customizable bridge crew. Still can't decide whether I'll have a Bajoran or not in my bridge crew. Doubt they're worth much in ground combat.

Humans and Vulcans, on the other hand...

As for starships: I would take a cruiser, though I doubt I'll participate as much in PvP as much as some. Probably be world-exploring more often. Makes me want a science vessel, but not only do I have an affinity for cruisers, but I don't want to be completely awful at space combat, either.

Guess I'll take a cruiser.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
09-17-2008, 01:09 PM
Hello, I'm quite sure this is the wrong forum in which to ask this question, but here it goes anyway. Will Star Trek Online be compatible for Macintosh users upon launch? I am sorry, I was just having a bit of trouble navigating to the correct forum or thread, I would appreciate any help you give me. Thanks.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
09-17-2008, 01:15 PM
I got a question for you. In COH/CoV the PvP players have pretty much killed the game. Reason being is they get stuff nerfed to beyond useable. While NPC's stay they same. So a few guys with guns can pretty much kill what is post to be superman. So best way to really ask i think is.

Are you going to let PvP effect PvE gameplay pretty much?

Not everyone that will want to play this is wanting to PvP. I am in it to play Starfleet Captian with my friends. I been playing Pirates of Burning Sea lately and the game play is set up the best i seen.

O and when is closed beta starting? I am ready at any time and was signed up in orignal closed beta invite . So i been waiting on this a LONG time.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
09-17-2008, 01:15 PM
Great info!

Very excited!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
09-17-2008, 01:42 PM
im stoked....its going to be tough reading about this for the next year or so...i want it now!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
09-17-2008, 01:43 PM
Good news!

With regards to ships.. "No, not at all. You can train and advance in any ship class, or even in multiple ship classes.", this sounds like a specialty thing, where you can train to be a generally good captain (perhaps the best type to command a cruiser), or you can excel at commanding a particular style of ship like an escort or a science vessel, perhaps?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
09-17-2008, 01:44 PM
Thanks for the info!
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