Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
02-10-2010, 10:21 AM
Quote:
Originally Posted by dirtyklingon
not being hostile or trolling. you're the one pigeonholing companies in to your own personal terminology that doesn't even make sense.
I agree. The OP clearly has little understanding of the gaming industry. The size of the company or the money they have to spend has absolutely no direct influence on the quality of the game. Remember SWG? Sony isnt exactly an indie company. How about Tabula Rosa? Huge name behind the game and look where that ended up.

The way an MMO is created, launched and maintained is soley dictated by the companies management. If the management of the company, or the distributor, is unhappy with any aspect of the game they change it. Money, user opinion or size of the company has nothing to do with it. Maybe do some research before spouting off in the forums.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
02-10-2010, 11:00 AM
Quote:
Originally Posted by shunes View Post
The way an MMO is created, launched and maintained is soley dictated by the companies management. If the management of the company, or the distributor, is unhappy with any aspect of the game they change it. Money, user opinion or size of the company has nothing to do with it.
Implementation also matters. You need good staff and you need to point them correctly. You generally aren't going to get a good staff without paying good money. Blindly thinking that good management = good product is as shortsighted as blindly thinking that good developer staff = good product. Although the later has more examples of eventual success than the former.

As an aside, the Atari that people are referencing is really just Infogrames with a name change. They own Cryptic and put in their hand picked ex-SOE upper management as CEO. The Cryptic of old had a different direction that the current Cryptic does (not necessarily a bad direction, but a different direction). In generally Cryptic is trying to go "from a development house to an international publisher of MMOGs." Which I take as trying to go from a Bioware/Id to a SOE/NCSoft. With those companies chosen for general analogy and not in specific.

Generically the OPs classification are good in the sense that once you try to classify something, you end up thinking about the thing's properties in a structured manner. The absolute correctness of the groupings are of a lesser concern that the existence of the attempt to classify. Obviously there is a continuum between classification but that doesn't negate distinctions between companies.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-10-2010, 11:35 AM
Quote:
Originally Posted by Bad_Mood_Guy
Implementation also matters. You need good staff and you need to point them correctly. You generally aren't going to get a good staff without paying good money. Blindly thinking that good management = good product is as shortsighted as blindly thinking that good developer staff = good product. Although the later has more examples of eventual success than the former.

As an aside, the Atari that people are referencing is really just Infogrames with a name change. They own Cryptic and put in their hand picked ex-SOE upper management as CEO. The Cryptic of old had a different direction that the current Cryptic does (not necessarily a bad direction, but a different direction). In generally Cryptic is trying to go "from a development house to an international publisher of MMOGs." Which I take as trying to go from a Bioware/Id to a SOE/NCSoft. With those companies chosen for general analogy and not in specific.

Generically the OPs classification are good in the sense that once you try to classify something, you end up thinking about the thing's properties in a structured manner. The absolute correctness of the groupings are of a lesser concern that the existence of the attempt to classify. Obviously there is a continuum between classification but that doesn't negate distinctions between companies.
TY for this, I just tried to make it simple but seems even that's to hard for some to grasp.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
02-11-2010, 03:40 AM
dont forget "Horizons" > to > Istaria the Gifteds, original companiy, Artifacts went bankrupted and sold to Virtrium. that game still alive but fewer players, and i often play it, it fun to play a dragon and you can fly the skies, no zone blocks and it all seemless.
all the humanoids look cartoony and bit outdated, but dragon character are one of the best and lot of color themes to explore to what you like the best, and dragons are only race to get "Rite of Passages" from hatchling into adult, and then Ancient when on final level and most powerfull.

building your own homes and lairs are unique.
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