Lt. Commander
Join Date: Dec 2007
Posts: 120
5 people is NOT a raid.

Tell me when there's 10 or more. I guess six would technically be a raid but I'll have none of that!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-11-2010, 10:56 AM
Quote:
Originally Posted by USS Parallax
5 people is NOT a raid.

Tell me when there's 10 or more. I guess six would technically be a raid but I'll have none of that!
How about 5.5, and I throw in a toaster?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-11-2010, 10:58 AM
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-11-2010, 10:59 AM
Quote:
Originally Posted by USS Parallax
5 people is NOT a raid.

Tell me when there's 10 or more. I guess six would technically be a raid but I'll have none of that!
People make their own definition these days haan?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-11-2010, 11:01 AM
Quote:
Originally Posted by USS Parallax
5 people is NOT a raid.

Tell me when there's 10 or more. I guess six would technically be a raid but I'll have none of that!
But in WoW Blizz defined raids as 40 and eventually worked their way down to 10. Maybe Cryptic is starting with 5 and working their way up to 50.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-11-2010, 11:01 AM
I would prefer if Cryptic stayed away from the tired "Raid" idea in the first place. I think the large raids in WoW are its weakness, not a design feature other MMOs should emulate. Cryptic has room within this universe to be very creative and invent a new, more fun endgame that doesn't rely on large scale battles with strangers for meaningless loot.

There has to be another way.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-11-2010, 11:02 AM
Actually the concept of raidisode is closer to the definition of a raid than the garbage WoW has conditioned it's playerbase to consume.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-11-2010, 11:03 AM
Quote:
Originally Posted by Pandajuice View Post
I would prefer if Cryptic stayed away from the tired "Raid" idea in the first place. I think the large raids in WoW are its weakness, not a design feature other MMOs should emulate. Cryptic has room within this universe to be very creative and invent a new, more fun endgame that doesn't rely on large scale battles with strangers for meaningless loot.

There has to be another way.
Personally I like this idea.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-11-2010, 11:04 AM
Fleet Actions are more of a "raid", and appropriately named. Sure, it would be cool if they came up with a more trek-like name for high end, high difficulty, missions. Suggestions?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-11-2010, 11:06 AM
Quote:
Originally Posted by USS Parallax
5 people is NOT a raid.

Tell me when there's 10 or more. I guess six would technically be a raid but I'll have none of that!
I am not sure which dictionary you found what an exact defination of raid was. I was under the impression it was a bug spray.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 08:52 PM.