Quote:
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Originally Posted by Christopher Lloyd
There are some balancing issues that need to be addressed, but a great PvP team that uses Vent, has a Premade group, uses BOFs wisely, and coordinates well will win no matter which side it plays.
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Unfortunately, extra
voice chat programs aren't really an answer to my needs. My favorite and most frustrating map isn't Cracked Planet, but Salvage Operation. With it being a 7 on 7 or even a 10 on 10, it is pretty much guaranteed that half the team is a PuG, and in fact, even if you enter as a pre-made, your pre-made is going to be about half of the team even when you do get in. So I don't see anybody with a communication advantage on this map, on either side. But really, if an
extra voice chat program is required to do well on Cracked Planet, that's going to eventually force me into being a career ground pounder.
In all honestly, I have a R/L schedule that rotates between sleeping days and sleeping nights, so I just can't commit to a specific time of day to play. Therefore, unless it's a very large, international guild, it's PuG or nothing for me.
Quote:
Originally Posted by lunatec
Is it balanced? Who cares if it's balanced? You play a game and someone is always going to be at an advantage and others will have added challenges to overcome....a good player will adapt and overcome.
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Now here is the rub. A balanced game allows the good player to adapt and overcome. How can I adapt to overcome 7 to 10 Federation players when the rest of the Klingons have quit out of frustration? I know how the others Klingons have answered that just from some of the other forum posts. Just queue for Arena and don't play Territory.
Quote:
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Originally Posted by mythran
So in answer to your question: This Klingon is confused.
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That I can believe.
In fact, I love getting into a House Battle Salvage Operation map, because I can spank the other Klingons silly with with they don't know. In fact, I have quite literally won these single-handedly. Unfortunately, I can say this because that particular map somehow spawned with me being the only one on my team against one enemy who wouldn't come out of cloak except to attack me. I won simply because I never went into cloak. (Yes, the queue is that dead.)
But that leaves me with a rather daunting task. How can we un-confuse the Klingon Defense Force so that other captains are both willing and able to actually hold territory or queue for anything other than that Cracked-Planet boredom contest. It is good news that Cryptic has announced that they are planning a T2 Klingon Cruiser. But that comes a bit late for me.
Is it something Cryptic has to address further, perhaps by adding a mechanic to reduce the award of Cracked Planet Arena and increase the reward for Territory or Assault battles. (Come to think of it, I have never actually seen the inside of an Assault map, since it's at the very end of the list and nobody queues it.) Or is there some way for us to educate other Klingons into how to win and have fun doing it?