Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 So assigning powers is broke?
02-11-2010, 01:02 PM
I recently got promoted to Commander, chose Heavy Escort ship.

I have a tactical officer promoted to Lt. Commander.

She has two tier 1 abilities

One tier 2 and one tier 3.

The two tier one abilities are taking up the first two squares where you assign your crew their powers, and the 2nd tier power takes up the last, and I cannot add the tier 3 power she has (High yeild 3) in the last available square because the tier 2 one is in there, and its not letting me take off any of the two tier 1 abilities.

Long story short I have a Lt Cammander BO with a Lt Commander power, but I cannot assign it because all the other abilities take up the squares and wont budge.

Is there some special ridiculously hard to figure out way to switch the powers that i'm missing here, or is this a known bug, or can it simply not be done, which would be silly.

I hope all that was understandable.

if someone could point me to an already established thread on this, or tell how to reslove it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-11-2010, 03:13 PM
It's a bug, unfortunately. I don't know if it's still happening, but I have had two BOs acquire 2 ensign level powers when I trained them to a new skill. For ground missions, you just gain yet another power to use, but in space, where each power is assigned a slot in the console, one of two things can happen: 1. one of the skills in the tier will be listed, but never selectable (bad if it's the new skill you dropped a lot of points into), or 2. what has happened to you, the extra skill will bump another skill out of the console list.

My science BO couldn't use her lv 7 Jam Sensors skill at all, so I just had to swap her out with a new sci BO, and train that one to use the proper skill. You're a lot further along than I was, and if that BO was uncommon, or rare, I can understand not wanting to replace it. >_<

There's a thread over here where other peeps have the same problem.

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