Lt. Commander
Join Date: Dec 2007
Posts: 120
so lately i've been noticing a odd discrepancy between certain in-game lighting settings and how it makes character models look.

best example i have is This one here

in that example, my Vulcan love sl... um.. Boff is "hailing" me in the pop up screen. as you can see her face looks quite normal, fairly attractive to some maybe. next to the hailing window however, is my actual Boff as seen under the lighting conditions present in the mission. bit of a difference isnt it?

thing is, the way the Boff looks is the way most character models look anywhere but in starbases or my bridge. i'm not sure whats happening with the lighting dynamics to cause this, as i know its just where shade is falling on the face etc thats causing the difference in look, and if its my card or something in-game.

my card is an ATI 4850HD (i'll post more specific details once i can get to my home PC without getting fired for leaving work early) and i've not seen or found any topics regarding issues directly related to this sort of thing so i thought i'd ask.

i'll also post my lighting settings from the in-game menu once i get home as well, in case its something to do with that.

thanks folks, not a "major issue" but somewhat annoying none the less
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-13-2010, 05:27 AM
whoops, turns out i was wrong about my card XD its a 3850

here's the DXDIAG section on it

---------------
Display Devices
---------------
Card name: ATI Radeon HD 3800 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI Radeon Graphics Processor (0x9501)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_9501&SUBSYS_E620174B&REV_00
Display Memory: 512.0 MB
Current Mode: 1600 x 1200 (32 bit) (60Hz)
Monitor: Default Monitor
Monitor Max Res:
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6962 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/16/2009 04:38:15, 335872 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/16/2009 04:58:45, 4069888 bytes
Device Identifier: {D7B71EE2-D641-11CF-C96F-2AC6A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x9501
SubSys ID: 0xE620174B
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_A ModeWMV9_A
Deinterlace Caps: {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
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