Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Crystalline Entity
02-13-2010, 03:31 PM
There needs to be a cap on how many frags the entity can put out at a time, every time I've tried it there is hundreds of frags flying around, causing massive FPS issues and it gets to the point that the game, or my system won't even render anymore, so everything on the screen vanishes and all I can see is my ship...

Which might be why the server crashes
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-14-2010, 03:08 AM
Quote:
Originally Posted by Trekker88 View Post
There needs to be a cap on how many frags the entity can put out at a time, every time I've tried it there is hundreds of frags flying around, causing massive FPS issues and it gets to the point that the game, or my system won't even render anymore, so everything on the screen vanishes and all I can see is my ship...

Which might be why the server crashes
If there are hundreds of fragments flying around the zone, then the people attempting to destroy it either are doing it delibratly, or they simply don;t know how to kill it. I think theres an option in the video options to lessen the graphical effect of things like this too.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-14-2010, 11:00 AM
Quote:
Originally Posted by tedgp123 View Post
If there are hundreds of fragments flying around the zone, then the people attempting to destroy it either are doing it delibratly, or they simply don;t know how to kill it. I think theres an option in the video options to lessen the graphical effect of things like this too.
Still, the entity shouldn't put out that many frags, if its a small group of people it tends to dish out more frags than can be killed, and in large groups it doesn't help that people scream "DON"T KILL THE FRAGS ZOMG". Its the large frags that you don't kill people, jeez.

I like the encounter don't get me wrong, it just needs to be tweaked a bit, lower the health of the frags, put a cap on how many frags can be launched at a time, and maybe lower the speed of the smaller frags so you can actually target them before they heal, would be some examples.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 12:02 AM.