While this is nice to hear.... its kind of a "Duh" moment for Cryptic. Those of us in beta have been telling them for weeks that they needed to increase capacity. So any pains experienced during this week should be not be written off as "launch pains". They've known about this problem for some time, the fact it wasn't fixed before launch shows they still have much to learn when releasing an MMO.
Beta players can point to tons of things and say, we told you so but you didn't believe us. None the less this seems like a positive step. I suspect more a small carrot than piece of pie but hey, it's an improvement. I've never had problems getting in. It's finding something to do after I'm online. Oh well there are the crashes. Is this supposed to help with the crashes? That's different than login issues.
Any step in a positive direction is a gain in my book.