Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
02-19-2010, 04:06 AM
maybe they give us our damn t2 cruiser b4 i hit t3 8p *chuckles*
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
02-19-2010, 04:08 AM
Quote:
Originally Posted by Toastergargletop View Post
OK. This is really making me angry. Today I spent a fair bit of time organising with a new player to jump onto STO and I would show him around, help him with some missions and just spend the night on the bridge of my light cruiser. I get home and log on to see that once again my night of gaming has been ruined. Just plain ruined. One poster said that it affected him from 10 till 12. It affects me from 9 till 11. Basically this is a denial of service to those in this time zone. I wouldn't mind so much if it was once in a while on a rotating roster of scheduled outages spread across multiple time zones.

A little thoughtfulness for those who are supporting your product (who also pay more than the American customers too, by the way, and I'm not just talking monetary conversion rates; STO cost me AU$85 + subscription) would go a long way.

I realise its a nessesary evil for games to have downtime, but is it fair to do it to the same segment of your gaming community EVERY GOD DAMN TIME?
No, they only do this to ruin your day. And yes, they have to do it EVERY GOD DAMN TIME. Oh, and thanks for summoning GOD to damn time. Time annoys me, need more of it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
02-19-2010, 04:09 AM
Quote:
Originally Posted by GMQue View Post
Well, when I've got my dev team together and the MMO up and running I intend to only have maintenance during US prime time. That's 7PM EST - 1AM PST, yes I know it's two different time zones, I fully intend payback.
Quote:
Originally Posted by Dalkim
To those that have not played an MMO release before - patches are constant in the first couple of months, They are already slowing down and not doing them every single day as happened right at the beginning. Every game, including WoW and EQ and Age of Conan and Warhammer and (insert MMO here) did this. They patch to the least impact. Unfortunatly, this means that Australia gets hammered, sometimes Europe, sometimes Asia (for American based MMOs, I have no idea about patch schedules on the Asia MMO front). WoW has been patching on Tuesdays (mostly every other these days) during someone's prime time for 5 years, and there's complaints about give me free time, give me in game rewards and give me a pony every single patch day, yet nothing ever changes, other than they'll give a free day if a patch takes a super extended time to your billing cycle, but is rare and sure didn't happen at first. They'll settle on a day (looks like Thursday for now), and a time eventually, but for now, just expect it will be patching, and when it's not, you aren't disappointed and you won't have to cancel for silly reasons.

To those that have played any MMO with more than a few hundred subs at release - you know better, knock it off.

To those that still won't put a cork in it - Please post vids of judge reactions to class action lawsuits, bank reactions to demands to be refunded and game designer reactions to sit ins when you don't get your way. They are comedy gold.
i have only played wow as a mmo so cant tell about the others but wow has one big advantage that has to do with them doing maintenance on there respective continental servers so non continental players are not as severly hit with server down time.
yes they did have a lot of patches at the start but when u have patches and maintenace done on seperate server hubs during local down times it saves a lot on hasle from players.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
02-19-2010, 04:09 AM
Quote:
Originally Posted by Capt.Winchester
Thanks for the update!

Euro whining in 3...2...1...
As long as the game gets better and gets fixed I don't mind.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
02-19-2010, 04:10 AM
today it's a patch..."sorry we screwed with yesterday's patch so we take it back" patch
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36
02-19-2010, 04:11 AM
Quote:
Originally Posted by Capt.Winchester
Thanks for the update!

Euro whining in 3...2...1...
QFT. . . .
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37
02-19-2010, 04:13 AM
Why do people constantly ask for links to release notes when there is a section of the forum dedicated to release notes (if there are any) and they also appear in the launcher?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 38 Buggy ?
02-19-2010, 04:14 AM
You think this is buggy, you should have been there for the first month of Ultima Online, this is a walk in the park compared to that.
I think they've handled things pretty well all things considered, it could be a lot worse.




*If you don't think things can get worse you just don't have enough imagination*
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 39
02-19-2010, 04:14 AM
Quote:
Originally Posted by wintersunset View Post
today it's a patch..."sorry we screwed with yesterday's patch so we take it back" patch
Haha, indeed.

Each patches bring even more bugs than before so they need to patch the patches.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 40
02-19-2010, 04:18 AM
Quote:
Originally Posted by Drocmoor
You think this is buggy, you should have been there for the first month of Ultima Online, this is a walk in the park compared to that.
I think they've handled things pretty well all things considered, it could be a lot worse.




*If you don't think things can get worse you just don't have enough imagination*
we are not at prehistoric age now. it's 2010. and this is not the only and first MMO, so not suitable to compare to UO
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