Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
02-23-2010, 10:16 AM
Quote:
Originally Posted by phoenixzion View Post
I'd blame Atari more anyways. Given what I've seen them put out in the MMO world and the fact that they are crumbling financially.
Atari is also in fairly dire straights. They've been losing IPs left and right, and the power IPs they do hold they haven't done much with. They've dropped the ball on the DnD license, their last Terminator game failed miserably, and thanks to the recent recession, they're forced to liquidate a lot of potential assets. They're also losing A LOT of business to a few of the bigger publishing houses like EA and Activision, not to mention Vivendi has been eating Atari alive in every market imaginable.

Unfortunately, that means Atari literally has to rush new products on to the market as fast as they can before the fiscal year ends or risk necessitating a huge downsizing/layoff spree. Hence, the current state of STO.

I wouldn't want to be in Atari's shoes either.

It's just not a very good time to be a development house under Atari/Infogrames.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
02-23-2010, 10:25 AM
Quote:
Originally Posted by Abrexus
This is an important point many people fail to take into account. This is a business just like the contractor who is hired to build an office. He has a contract in place with time constraints and penalties if he does not finish on time. I am quite sure a similar process was put into place for this game.

For those who feel the game is lacking in content, then simply wait to purchase it or cancel your subscription until such time as you think the content is up to your standards.

the only other choice would have been to delay the launch of the game, in which case nobody would get to play and the company loses money.
I do agree that Crytic had a unreasonable deadline in finishing this game. But they absorbed responsibility for this failure when they made the decision to make the game under the publishers rules. When you accept a contract you accept the rules of the contract.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-23-2010, 10:31 AM
I didn't read the whole thread, but I agree that tinfoil hats should be a costume item.

--NT
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
02-23-2010, 10:35 AM
Quote:
Originally Posted by nucleartoast View Post
I didn't read the whole thread, but I agree that tinfoil hats should be a costume item.

--NT
But it should not be an option for female characters. That would just be wrong and silly.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
02-23-2010, 10:47 AM
Quote:
Originally Posted by mithie
The reason Star Trek Online is a mediocre game is because it's a mediocre game.

It's not because Cryptic is out to get your 15 dollars a month and then trying their damnedest to screw you over again.

Cryptic employees are not evil.

They're not trying to subvert the MMO industry.

The Cryptic CEO is not sitting in his office, reading your 10 page complaint about TOS SKIRTS, twirling his mustache, and going "Haw Haw, I shall NEVER implement such skirts! Now, watch me kill this kitten. "

The reason STO is a mediocre game is because of a tight deadline and the rash, hasty decisions that the design team is forced to make under such circumstances.

It's a bad situation, and both Cryptic and the player base are trying to deal with it, because neither wants the product to fail.

It's fine to criticize the game, but every single time I read a post with the word "Apologist" or "fanboi" slung around, it really grates my nerves.

Even worse - when the criticism strays far from the product - developer boundary and straight out goes for the developers' throats. Hell, I've seen death threats against Cryptic employees being thrown around (by that self-proclaimed army-dude, no less) and it just boggles my mind that you people have the time and energy do to this.

Please, stop the conspiracies.

Cryptic is an average development studio dealing with an unreasonable set of constraints from the Publisher. It has limited resources, limited personel, and limited time. The reason Cryptic hasn't addressed your complaint yet is NOT because they're out to get you and the free world with their fascist ideologies, it's because their fuzzy prioritization logic placed said issue in the back of their queue.

There's no conspiracy here. Just a bunch of average Joes like you and like me stuck with a bad situation under constraints they cannot control.

If you disapprove, then I encourage you to vote with your money and cancel your subscription. But personally attacking Cryptic employees is probably not something you'd look back with approval years down the road.

The only thing you needed was
"Cryptic is an average development studio"

That's the main statement right there. ST is just to big of a project.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
02-23-2010, 10:48 AM
Quote:
Originally Posted by Blackwheel
But it should not be an option for female characters. That would just be wrong and silly.
So where do you stand on tin foil bikinis?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
02-23-2010, 10:53 AM
Quote:
Originally Posted by mithie
The Cryptic CEO is not sitting in his office, reading your 10 page complaint about TOS SKIRTS, twirling his mustache, and going "Haw Haw, I shall NEVER implement such skirts! Now, watch me kill this kitten. "
You've obviously never worked in upper management.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
02-23-2010, 11:04 AM
Quote:
Originally Posted by mithie
The reason STO is a mediocre game is because of a tight deadline and the rash, hasty decisions that the design team is forced to make under such circumstances.

It's a bad situation, and both Cryptic and the player base are trying to deal with it, because neither wants the product to fail.

Cryptic is an average development studio dealing with an unreasonable set of constraints from the Publisher. It has limited resources, limited personel, and limited time.
I honestly feel bad for the code monkeys (meant affectionately not as an insult) that worked long hours the last two years doing their best to make this game in those unrealistic windows, but unfortunately (for them)...not my problem.

Cryptic's HMFIC shouldn't have taken the IP with such a ridiculously tight schedule. Since they only had time to make half a game, if they only charged half normal retail price and half normal monthly sub fee, then maybe I'd cut them some slack. Maybe in 6 months if the game isn't on life support by then, it will be worth subbing to. Right now IMO it's not. Good luck to those of you staying.
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