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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-25-2010, 06:51 PM
SHORT TERM

- Remove holds from ground combat; melee attack ones at the very least. They are unnecessary in PvE and just plain aggravating in PvP.

- Increase the effectiveness of engineer shield/health generators; they are of weak to make much of a difference right now.

- Make the standard fire mode of some ground weapons more effective. Ideally, secondary attacks should be just that; secondary.


MID TERM

- More missions for Admiral rank players.

- Fleet actions for Admiral rank players.

- Greater diversity of exploration missions.


LONG TERM

- More ships/ranks.

- Fleet owned stations and areas of responsibility (fleet specific patrol zones for example).

- More elaborate exploration; perhaps with attached diplomacy system.
 

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