Well, looks like there isn't a thread around like this.
I decided to create this thread primarily to help those who are looking for builds, or general help for pvp. Due to a possible huge influx of new players on tuesday, i figure it would be hugely beneficial to have pvp builds etc in one concise thread for easy reference and searching.
So without any more delay, post your pvp builds and career choices here. Make sure to note if theyre hybrid/Space/ground/Klingon/Federation.
You could also list reasons why you chose a certain career, or certain ships, as this would help otehrs a lot.
You never know, even the experienced pvpers might find some helpful spec's or advice.
Also, KDF build for the support oriented but ship/weapon undecided Sci Officer. -> Here <-
Space oriented. Equal versatility in both BoP or Vo'Quv, with both Cannons and Beams. Energy setup favors 100 wpns / whatever--will need to juggle for some aux favoring abilities. Support oriented through science and engineer skills, as well as personal survivability through resist tanking. Can switch weapon types to disruptor or photon, as well. Just pick one and stick with it.
Ex. of Buffed Support:
Transfer Shield Strength
Ex. of Buffed Resist:
Aux to Structural
Note: Both RSP and FBP receive benefit from this build. FBP being fully maxed in skill points, with the T5 rank III version available if you want it.
Looking for a good Klingon engineer skill path. Any suggestions or link?
Shields shields shields. KDF ships are less sturdy than their fed counterparts and you will need to stack a bunch of shield/hull buffs to survive even a few seconds of focus fire.
Putting a few points in engines to buff the duration of EPS transfer is nice as well.
Edit: And for ground any kit is good used correctly. Fabrication is the best if you've got a team, technician if you tend to pug it. Just pick one and stick with it so you're not wasting points trying to generalize.