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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
03-05-2010, 03:15 PM
I'm unclear which you meant in the short original post, but I'd make a point of distinguishing between "Klingon-only" and "Klingon-also" PvE content. Letting Klingons access what is essentially Fed PvE content does not cost months of dev (or encounter designer) time. Assuming their technology is up to the task, it's mostly a matter of flipping a switch and adding a few NPCs to convert content developed for Feds to be universally accessible, and is relatively cheap time-wise, especially after the first few times when the bugs are ironed out.

Klingon-only content, however, is a wholly different story, and does indeed have all the drawbacks and the likely poor effort/work ratio you described.
 

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