Lt. Commander
Join Date: Dec 2007
Posts: 120
# 41
03-07-2010, 01:41 AM
Quote:
Originally Posted by Idryll_Alira View Post
I could accept this. It would be a reasonable balance to cloaking, as we have all heard of the half hour matches where klingons hide unreasonably and try to bore the other team to death. Science players cant always hunt out klingons, as their tracking and revealing abilities are fairly close range or pot luck depth charges into nowhere. It's like playing "battleships".

It would also have the fantastic effect of scaring people silly. Like seeing a big shadow under the water and knowing it is a shark.
No, this is totally unacceptable. It negates cloak almost completely. One CPB or EP in a group of red dots on the mini and they're all uncloaked.

The point of cloak is that your position is unknown. This makes it known in two dimensional space and it becomes quite simple for already OP'd sci officers/ships to decloak ships, or to just simply see them as they do anyway and fire them up. This is a bug that needs fixing.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 42
03-07-2010, 01:42 AM
Quote:
Originally Posted by Mike111
Who would hang around for a half hour? The only thing I can think of that might have caused that was an afker that cloaked and the queue system was botched or something.

I have better things to do with my 1/2 of time than grief the Feds.

The issue I have with this is that if Cryptic caved in on this from all the Fed QQ we will be nerfed into the ground until we never win, which is exactly what they want. This is a dangerous precedent.
Absolutely correct.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 43
03-07-2010, 04:16 AM
From what i have seen though, it is not having the slightest bit of difference in pvp matches currently. Interesting that this great advantage seems as though it is not being fully utilised while they have it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 44
03-07-2010, 05:05 AM
I've been playing both sides. My KDF is BG5 already, and I've heavily been working on my Fed who is at Cmdr4.

It does make a difference. You may not exactly tell where the Klingons are at as far as the Z-Axis goes, but you DO know what general direction they're coming from. You DO know where the Klingons are gathering or prowling at. You get to present your defenses / firing arcs towards the threat even before they decloak. It makes it easier for their Science Officers to chase them down and try to pop them out of cloak. There's some guesswork involved for those attempts, but in a bunch of maps, the terrain / obstacles makes those guesses quite easy, i.e. Cracked Planet.

Just the fact that with the current situation, you can just tell where the KDF is at, when they're nearby, so that you really don't have to stay on the alert anymore. I just sit there in my Cruiser and call out, "Okay, there they are. There's a bunch of them there so expect them to decloak any minute now." Or just send the Science Officer there, pop the entire KDF group out of cloak, and watch their confusion as you send a mass of phaser fire and quantum torps their way. Like scattering a bunch of scared mice or ants.

The predators can no longer prowl, hide, and ambush anymore, because they go around with big, red, shining beacons that scream, "HERE I AM!!!"
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 45
03-07-2010, 07:07 AM
if this is going to remain as a change to cloak they could at least make it that once you are pop'd shields go up automatically, getting pop'd and having everyone fire thro autofire on a weak hull is annoying, or only the sci player can fire until you come out of cloak manually
Lt. Commander
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Posts: 120
# 46
03-07-2010, 09:06 AM
All that being said, with the current level of coordination that feds typically display if you can't win as KDF against feds even without cloak, you are doing something wrong.
Lt. Commander
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Posts: 120
# 47
03-07-2010, 09:10 AM
I noticed a drop in the Klingons participation in PVP battle with Feds. I think that Feds have an advantage over Klingon already and now have removed the only real advantage Kilingons had. Great job screwing up the Game
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 48
03-07-2010, 09:13 AM
Quote:
Originally Posted by Blakplague View Post
I noticed a drop in the Klingons participation in PVP battle with Feds. I think that Feds have an advantage over Klingon already and now have removed the only real advantage Kilingons had. Great job screwing up the Game
It is not that big a deal tbh. Sure there might be less klingons queuing atm, but whether that is due to this bug or not is debatable. I still think it is due to everyone who is BG5 rolling a fed char to take a break from the 24/7 pvp that they had to do to gain the rank.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 49
03-07-2010, 10:02 AM
I hope they fix that bug real fast. I want that feeling of, where are they going to attack from next?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 50
03-07-2010, 05:55 PM
I like it myself the feds have been very arogant and sloppy at times because of this change. They think that oh yeah he's here lets go uncloak him but I am above or below them maintaining reasonable distance. I now see feds in T5 running across the map to hunt us or trying to spawn camp us. Only to learn to late how foolish it is to run off alone or in a small group.

K'rapok General KDF
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