Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
03-11-2010, 11:40 PM
Quote:
Originally Posted by Igax View Post
ok as long as when the escort in your fleet runs into your firing arc and takes damage and dies from friendly fire lets give it a go
That's what scramble sensors is for silly...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
03-12-2010, 12:23 PM
Quote:
Originally Posted by Mike111
Sounds like you are jealous. Join the fun and see for yourself. Until you fly one you really have no clue.

How many posts in this thread tell you what to do about a ship trying to cloak...shoot them especially with Torps.

Most Klinks don't battle cloak out of trouble anyway. They evasive maneuver and then hit full engines and gone.

We make fun of players that blame everything under the sun other than their skill, poor ship builds and poor skill selections. We pour almost all our points into ship combat, we don't use BOFF's for pve as we have no ground pve. We pvp all the time, you don't we are just better. We would crush you if we used the same ships you do to.
First I'm not jealous and trying to act 1337 is not fun, I hate (yes strong words, but correctly used) cheaters, and glitching is cheating, using anything how its not intended to is not fun, cool, or aweasome. Yes I agree with you as far as most people just jump in and pew pew, die and then wonder WTF happened. On the other hand you have people that READ, LEARN, config, test, crunch numbers, rinse and repeat.

I will be the first to admit I didn't PVP until later so of course my skill isn't there like yours but neither am I a total noob. I run two different ships one for PVE and PVP, its a must you have to adapt. And I don't care how well you change your configs though, there is enough difference that someone somewhere will have the upperhand, but that does not make them better at everything.

You still missed the whole point of the post, cloak only bends the light around you making a hiding spot in space, it doesn't throw up an invis wall where you can be throwing a rave on your bridge and still be undetectable, that energy reading would be seen for lightyears away. All I want understood here is that not every Kling is honerable when fighting, When I can take on an armada of ships (and not in a noob zone either) in PVE by myself, but a fleetmate and I are destroyed my a single bird of prey something is seriously mismatched.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
03-13-2010, 06:54 AM
Quote:
Originally Posted by PresidentCamacho
I find this to be total horse#%@!. I'm only Cmdr, so maybe it changes in higher tiers. I think thats how it *should* be, but in practice I don't see Klingons being "paper thin" against damage. Not at all.
.
All it really takes to see this is to go to where you can see the Databases for all the ships (there's one for both sides) and compare hull strength and shields, etc.
BO skills may help offset the difference, but, you can clearly see the difference there.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
03-13-2010, 07:33 AM
Quote:
Originally Posted by Feldan
You still missed the whole point of the post, cloak only bends the light around you making a hiding spot in space, it doesn't throw up an invis wall where you can be throwing a rave on your bridge and still be undetectable, that energy reading would be seen for lightyears away. All I want understood here is that not every Kling is honerable when fighting, When I can take on an armada of ships (and not in a noob zone either) in PVE by myself, but a fleetmate and I are destroyed my a single bird of prey something is seriously mismatched.
If you've watched Star Trek for any length of time, you'd know that cloaks don't just render a ship invisible for mere sight. This goes all the way back to TOS era and from anything seen in TNG era.

Also, you're talking about how your PvE and PvP experience should be the same? Get f**king real! If you and your buddy DID get blasted by a single BoP, then off the top of my head, there's several things going here:
1) You're not experienced with PvP, and PvP experience is not the same as PvE. You and your fleet mate.
2) On average, Klingon players are totally dedicated to PvP. We pour practically all our time towards PvP, and we see the different things out there active PvPers do. That BoP user you guys came across probably had his stuff straight. Skill loadout, when to use them, and outfitting his ship for min / maxing out its desired capabilities. I've blazed through several warships before getting taken down myself... as a Fed or KDF player, because I got most of my PvP experience as a Klingon. Understand that to level, Klingons can only do PvP, since the PvE portion of the Klingons is horribly long and boring that nobody does it. If you see that Tier 4/5 Klingon, understand that they put in ridiculous amounts of time to PvP and have seen countless matches, far more than the average Fed.

I'm not saying all Feds suck in PvP and all KDF excel, because I've seen outstanding Fed PvPers. Just on average KDF players are better at it, work together since there are so few of them, and can only advance essentially solely on PvP.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
03-13-2010, 12:31 PM
Quote:
Originally Posted by Warmaker01 View Post
If you've watched Star Trek for any length of time, you'd know that cloaks don't just render a ship invisible for mere sight. This goes all the way back to TOS era and from anything seen in TNG era.

Also, you're talking about how your PvE and PvP experience should be the same? Get f**king real! If you and your buddy DID get blasted by a single BoP, then off the top of my head, there's several things going here:
1) You're not experienced with PvP, and PvP experience is not the same as PvE. You and your fleet mate.
2) On average, Klingon players are totally dedicated to PvP. We pour practically all our time towards PvP, and we see the different things out there active PvPers do. That BoP user you guys came across probably had his stuff straight. Skill loadout, when to use them, and outfitting his ship for min / maxing out its desired capabilities. I've blazed through several warships before getting taken down myself... as a Fed or KDF player, because I got most of my PvP experience as a Klingon. Understand that to level, Klingons can only do PvP, since the PvE portion of the Klingons is horribly long and boring that nobody does it. If you see that Tier 4/5 Klingon, understand that they put in ridiculous amounts of time to PvP and have seen countless matches, far more than the average Fed.

I'm not saying all Feds suck in PvP and all KDF excel, because I've seen outstanding Fed PvPers. Just on average KDF players are better at it, work together since there are so few of them, and can only advance essentially solely on PvP.
Per the Wiki site: http://memory-alpha.org/en/wiki/Cloaking_device , "In order to function, a cloaking device needs to be tied into a ship's deflector shield grid. (TOS: "The Enterprise Incident") Along with high power consumption, this would explain why a cloaking device and a ship's shields cannot be raised at the same time. Chang's Bird of Prey, for example, did not have its shields up while cloaked in The Undiscovered Country. Also, the shields on the Duras Sisters' Bird of Prey failed when the cloaking device was activated in Generations." Also "Due to the enormous amount of power required to generate a cloaking field, there is by and large not enough power available to also power the weapons and shields. However, there have been several times when advances in cloaking technology have rendered this untrue" With that being said you are using more power than your ship can produce, unless your saying every kling is running around with prototypes.

And no thats not what I was saying, PVE and PVP experiences should not be exactly the same. PVE should be easier,but neither should PVP be so mismatched. Thanks for reading and understanding.

1.) I already stated that in the prior post, again thanks for reading.

2.) I understand those differences, but that shouldn't make you an uber pwner. You stated " I've blazed through several warships before getting taken down myself... " what that statment lacks is a.) Was it one at a time right in a row or was it 5 on 1 all at once? b.)Did you have help from another ship? c.)Were you able to repair in between battles? No ship should be able to take on 5+ ships of equal or greater capacity by itself and win in under 20 seconds. ever.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36 pay attention
03-13-2010, 01:21 PM
im just gonna say people need to pay attention the cloaking thing really doesnt matter you should have high yield and you have plenty of time when a klink runs off and cloaks to lob a few torps right after him considering klinks dont have crap for a hull 2 torps will 90% of the time make a nice orange explosion.....\

edit** agree with above post ^
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37
03-13-2010, 01:30 PM
Quote:
Originally Posted by Mike111
Most Klinks don't battle cloak out of trouble anyway. They evasive maneuver and then hit full engines and gone.
Always makes me feel like brave sir robin when I do that.

http://www.youtube.com/watch?v=hbPWt5yzDLE
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 38
03-13-2010, 08:25 PM
Quote:
Originally Posted by Feldan
Per the Wiki site: http://memory-alpha.org/en/wiki/Cloaking_device , "In order to function, a cloaking device needs to be tied into a ship's deflector shield grid. (TOS: "The Enterprise Incident") Along with high power consumption, this would explain why a cloaking device and a ship's shields cannot be raised at the same time. Chang's Bird of Prey, for example, did not have its shields up while cloaked in The Undiscovered Country. Also, the shields on the Duras Sisters' Bird of Prey failed when the cloaking device was activated in Generations." Also "Due to the enormous amount of power required to generate a cloaking field, there is by and large not enough power available to also power the weapons and shields. However, there have been several times when advances in cloaking technology have rendered this untrue" With that being said you are using more power than your ship can produce, unless your saying every kling is running around with prototypes.

And no thats not what I was saying, PVE and PVP experiences should not be exactly the same. PVE should be easier,but neither should PVP be so mismatched. Thanks for reading and understanding.

1.) I already stated that in the prior post, again thanks for reading.

2.) I understand those differences, but that shouldn't make you an uber pwner. You stated " I've blazed through several warships before getting taken down myself... " what that statment lacks is a.) Was it one at a time right in a row or was it 5 on 1 all at once? b.)Did you have help from another ship? c.)Were you able to repair in between battles? No ship should be able to take on 5+ ships of equal or greater capacity by itself and win in under 20 seconds. ever.
Since you continue to assume several things about KDF cloaks in this game, here are a few things you need to realize since you've never tried being a Klingon, at least to Tier 2.

1) Cloaks do consume power rendering shields and weapons inoperative. When you cloak / decloak, weapons and shields **immediately go** offline (cloaking); or shields go online after a few seconds (decloaking), weapons back on before. The biggest difference is using Battle Cloak during a fight, which BoP's are the only ones capable of: Shields going immediately offline once Battle Cloak has been clicked, and the Cloak is not immediate. This is the most dangerous time a BoP skipper can subject his fragile ship to. So your online quote does support what KDF warships do ingame. They cannot have shields or online weapons with Cloaks. But since you've never tried being a Klingon, never investigated how we fight, you're one of those Fedbears who just come on the boards and moan about Cloaks... But again, thanks for bothering to finding the facts on your own.
Edit to add: When Cloaking or currently Cloaked, the Shield Power drops to zero, but when Decloaking, shields come back after a delay to where they were when you Cloaked. What this means is that a KDF ship cannot repair shields while Cloaked.

2) As for me taking on multiple opponents, I've done it as a Fed and KDF. Taking on huge odds such as 5:1 is suicidal, and the only options are fighting and dying (giving opposition points), or escaping (denying them points, saving your dignity and personal honor from a foolish, needless sacrifice). Nobody can turn those kind of odds. But I can take on 2 opponents and win if the opposition aren't that good. I've taken my Fed Escort / KDF Battlecruiser to take down multiple opponents if they didn't have their "A Game" on. Small things you do in a fight can lead to victory: Knowing when to go all out on offense (alpha strikes at opening of battle isn't always ideal), recognizing when specific abilities have been activated (i.e. RSP, FBP, Ext.Shields, etc) and what to do to counter, timing when to release my photons so that they impact right when my energy weapons have just stripped down their shield facing, remembering what kind of abilities they just used and having a rough idea when they're off of cooldown, etc.

I've gotten into PvP fights when my opponents take long to react to my actions... they're new and not used to PvP. I've gotten into glorious 1vs1 fights at the corner of the map (somehow it happens) where me and my opponent literally are blazing away for a long period of time. Great example last night was my T4 Fed Escort against a KDF Vor'cha player. I would tear his ship apart but can never get the killing blow in, or he'd repair in time before my torpedoes arrive, or whittle enough damage that I'd have to turn away and do alot of shield adjustments, distracting me from committing more on offense. He'd steadily wear my ship down but can't bring those Dual Hvy Cannons to bear on me to destroy me since I stayed to his flank or rear using my speed and maneuverability. Turrets just weren't enough to take me down. In the end after a long fight, he got my Escort 2 seconds before I could bring RSP online, and the match forced us to "Leave Map" a few seconds after me blowing up. Yes, we kept fighting 1 on 1 when the match was declared over, and though I lost, it was a very satisfying fight against a savvy opponent.

PvPers with some time under their belt will recognize all the mumbo jumbo above, and they apply regardless of what faction you play.

Back to cloaks... they have advantages and disadvantages, and BoP battle cloaks sharpen those qualities into the extreme ends. There are counters to temporarily prevent cloaks, and ways to detect cloaked ships, but I won't divulge them. I'll let you Feds figure that on your own.

Or if you really want to know all the secrets about those uber KDF warships, roll a KDF character of your own and come and find out. ALL KDF players know Federation play inside and out... we all originated from one. But not all Federation players know the KDF inside and out, and only a few do. Do your PvP knowledge in this game a favor and roll a KDF toon if you REALLY want to know how both sides truly fight.
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