Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
03-18-2010, 02:39 AM
Quote:
Originally Posted by Tonenili
There is another thing Warhammer had. A huge playerbase at launch, that dwindled away in under a year to a shadow of it's former self, due to customers leaving over pvp imbalance, bugs, lack of content, etc.

The term is flash in the pan.

And They had time to develop the Pakleds.. the Pakleds? Seriously.. A Race with a grand total 3-4 episodes over 2 franchise series. Tat's what bothers us. Not working on key issues of a faction, but doing fluff no one asked for.

Hey your house is burning, your dog ran off, your daughters pregnant.. did you cut your hair?
Age of Conan is another great example of wasted potential. The game was supposed to garner alot of PvP following due to the more "active" style combat presented.

I was there when the game came out. The bugs, blatantly missing content, total lack of polish outside the beginning area / Tortage, imbalances, etc. were rampant. The game also had a HUGE following at the beginning, but once the honeymoon of Tortage went away, everyone saw *** for what it really was. Bug infested, imbalanced, nowhere near being complete. Even Sieges, the centerpiece of PvP presentation, didn't even work, and it still has alot of problems from what I hear. People left in droves and the game has never recovered. I hear the devs have put tremendous amount of work in the game, but nobody is around to enjoy it anymore.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
03-18-2010, 02:57 AM
Yes, and that's just it.

Many games have a chance to draw their audience. a crap start, and shaky launch. Get a bad reputation, and people start bailing... Many games never recover.

Warhammer, ***, Vanguard, ****.. The list goes on an on.

SWG kinda proved 5 years ago that a games IP will not keep a fanbase when the gameplay suffers.

Sadly now with the console audience many MMO's have gathered, it's very ADD. Get a game, try it out, move on if it's not that great.

STO has it's fair share of issues, and a community desperately wanting things to improve so we can play a game in a universe we love..

Please Cryptic, don't make us realize our 15.00 a month is better spent elsewhere.

Alot of new Sci-Fi mmo's are comming. Gameplay and content is key.. not Pakleds, and false promises.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
03-18-2010, 05:29 AM
*** is alot different than STO. It could never had worked.
But, in STO, the Klingons were not suppose to be included at launch.
It was included because, supposedly, this one developer did his best to get at least the bear minumum in.
The fleshed out stuff was coming.
So, you guys really think that Cryptic is just going to drop the klingons from anymore development and bring in other factions, right?
This is what you guys think? Really?

Mind you, Cryptic hasn't told us anything concrete, but that doesn't mean they aren't doing anything. That would be a logical falacy.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
03-18-2010, 06:09 AM
http://forums.startrekonline.com/sho...d.php?t=136484

Quote:
Klingon players are now able to access their own star clusters.
...

The K'Tanco class Battle Cruiser in now available for Klingons starting at Lt Commander rank.
The specifications of the K'Tanco Battle Cruiser have been added to the Klingon Empire ship database on Qo'noS.
...

Klingon players may now compete in the Crystalline Entity Fleet Action in the Qutmut System in the Omega Leonis block.
Klingon players may now compete the Big Dig Fleet Action in the Tiqchirgh System in the Omega Leonis block.
Klingon Players may now compete in the Breaking the Planet Fleet Action in the Teroka System in the Omega Leonis block.

This stuff has been on Tribble for over a week now.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
03-18-2010, 08:43 AM
Quote:
Originally Posted by Staran View Post
*** is alot different than STO. It could never had worked.
But, in STO, the Klingons were not suppose to be included at launch.
It was included because, supposedly, this one developer did his best to get at least the bear minumum in.
The fleshed out stuff was coming.
So, you guys really think that Cryptic is just going to drop the klingons from anymore development and bring in other factions, right?
This is what you guys think? Really?

Mind you, Cryptic hasn't told us anything concrete, but that doesn't mean they aren't doing anything. That would be a logical falacy.
They're not going to just drop the Klingons outright. No. I believe they're just going to do very, very little for the faction. You can tell who the devs listen to. You can tell where all the development attention is still going to (and it is NOT the Klingons). Every patch note, every interview, every preview, is bringing something new to the Federation. And the KDF is getting last month's scraps.

For the Klingons, who have such a pitifully small population in the game, to NOT garner all the attention until it is on par with the Federation, is ridiculous. The stuff on Tribble for the KDF should have been there at LAUNCH. The additions are all old scraps, while the Federation continues to get more and more.

The devs seem to forget that this is a multi-faction game, which is 2 at the moment, and supposedly have aspirations to bring in a 3rd down the road, which everyone thinks will be the Romulans. How do you think the Romulans will turn out if the Klingons are not on par with content / pvp / just THINGS TO DO, compared to the Federation? If the Klingons are still bare bones, do you honestly think the Romulans will be better off when they are introduced?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
03-18-2010, 09:13 AM
Quote:
Originally Posted by Warmaker01 View Post
For the Klingons, who have such a pitifully small population in the game, to NOT garner all the attention until it is on par with the Federation, is ridiculous. The stuff on Tribble for the KDF should have been there at LAUNCH. The additions are all old scraps, while the Federation continues to get more and more.
I don't understand you.
Why did it have to be there at launch?
I could say "ROMULANS WITH ALL THEIR CONTENT SHOULD BE THERE AT LAUNCH".
What makes it so?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
03-18-2010, 09:51 AM
Quote:
Originally Posted by Majeef View Post
Klingons will never have as many options or as much content as Feds. Even if they started equal at release, Feds would be the larger faction, being more iconic. The only solution I can imagine, is to perhaps remove PvP experience from Feds. Thus accepting that the Klinks will be a smaller more hardcore PvPing faction.

Of course there also needs to be some kind of arena style ladder introduced. I would imagine it to be the main focus of most Klink players.
I'd be happy to see Klingons get HALF what the Feds get. But look at the 45-day update, not close to half. Feds getting off-duty clothes, Klingons had what, 1/5 of Fed clothing options?

What I'd like to see is Klingons getting the lions share of development and content until they are on a par with Federation. That's probably expecting too much, and I'd settle for "observably more" attention.

Maybe there are reasons why the Feds got three new playable species and Klingons got didly. Maybe Cryptic desperatly needs the income from C-store. Maybe those three species were already done at launch and scheduled for release at 45-days as padding to make Cryptic look like they've been working hard on new material.

But mostly I don't know what is behind Cryptic's tone deafness on Klingon concerns.
  • Cryptic doesn't see much near future revenue from Klingons?
  • They realize Klingons have been borked and are taking a looong view of "fixing" them?
  • They are responding to volume of messages, and the Feds will always have the most volume?
  • They don't understand Star Trek fans or STO players all that well?
  • They simply don't know how to do good PvP?

On PvP - make a sector, allow anyone in it (all tiers in the same area), let them PvP anyone from the other faction. Set up a mecahnism so that no more than twice as many players from one faction than the other enter. Put up a message: WARNING - THIS IS A PvP AREA. YOU MAY BE KILLED. IT IS YOUR CHOICE TO ENTER OR STAY OUT. NO WHINING!!!

Then make some dueling arenas
  • 1:1challenge area with consentual wagering between players
  • 40 player last man standing cage match
  • Team event arena (two 20-player teams)

Only rewards besides wagers are from the existing "kill X number of enemy captains" or "die Y number of times" missions. Those and bragging rights.

Fleets should be able to use these to stage competitions within Fleets and with other Fleets.

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
03-18-2010, 10:08 AM
Quote:
Originally Posted by Staran View Post
I don't understand you.
Why did it have to be there at launch?
I could say "ROMULANS WITH ALL THEIR CONTENT SHOULD BE THERE AT LAUNCH".
What makes it so?
Because the previews before STO came out touted the Klingons around, blowing Feds up and all that nice stuff.

When the game went live, the Klingons WERE there, but compared to the Federation experience, was woefully inadequate.

When someone promotes aspects of a product to entice people to try / buy said product, and a customer buys it for that promoted feature and finds out it's terribly inadequate, what are they supposed to think?

Simply put: Cryptic promoted the Klingons BEFORE going Live. When the game shipped and went live, the Klingons were barely qualified to even be called a "playable" faction, especially compared to the Federation.

If Cryptic can't even be bothered to finish a faction they started working on before going Live, what makes you think the Romulans, a faction to be added later, will fare even better?
Quote:
Originally Posted by STObee
I'd be happy to see Klingons get HALF what the Feds get. But look at the 45-day update, not close to half. Feds getting off-duty clothes, Klingons had what, 1/5 of Fed clothing options?

What I'd like to see is Klingons getting the lions share of development and content until they are on a par with Federation. That's probably expecting too much, and I'd settle for "observably more" attention.

Maybe there are reasons why the Feds got three new playable species and Klingons got didly. Maybe Cryptic desperatly needs the income from C-store. Maybe those three species were already done at launch and scheduled for release at 45-days as padding to make Cryptic look like they've been working hard on new material.

But mostly I don't know what is behind Cryptic's tone deafness on Klingon concerns.
  • Cryptic doesn't see much near future revenue from Klingons?
  • They realize Klingons have been borked and are taking a looong view of "fixing" them?
  • They are responding to volume of messages, and the Feds will always have the most volume?
  • They don't understand Star Trek fans or STO players all that well?
  • They simply don't know how to do good PvP?

On PvP - make a sector, allow anyone in it (all tiers in the same area), let them PvP anyone from the other faction. Set up a mecahnism so that no more than twice as many players from one faction than the other enter. Put up a message: WARNING - THIS IS A PvP AREA. YOU MAY BE KILLED. IT IS YOUR CHOICE TO ENTER OR STAY OUT. NO WHINING!!!

Then make some dueling arenas
  • 1:1challenge area with consentual wagering between players
  • 40 player last man standing cage match
  • Team event arena (two 20-player teams)

Only rewards besides wagers are from the existing "kill X number of enemy captains" or "die Y number of times" missions. Those and bragging rights.

Fleets should be able to use these to stage competitions within Fleets and with other Fleets.

The Klingons will continue to get little to no attention from the devs for the very same reason why **even the Gold Sellers don't pay any attention to the KDF**... Because there's nobody left in the KDF faction. You can find more Gold Seller spam in the most remote Federation sector blocks than in the Klingons' home sector block of Qo'Nos. It's not worth the effort even in the Gold Sellers' greedy eyes and mindset. If money-grubbing people won't pay attention to the KDF, why would Cryptic bother to put considerable resources in the KDF?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
03-18-2010, 11:30 AM
Hah, I would think the gold sellers ignore the Klingons more due to the fact that they'd actually have to play the game enough on that account to unlock the faction. Chances are the only characters they play that qualify to start a Klingon are the higher level ones that are used to gather the credits. And I doubt they'd want to get them banned.

So by design were a higher risk for a lower reward, thus we are more safe from their spam.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
03-18-2010, 12:23 PM
Quote:
Originally Posted by Rienen View Post
Hah, I would think the gold sellers ignore the Klingons more due to the fact that they'd actually have to play the game enough on that account to unlock the faction. Chances are the only characters they play that qualify to start a Klingon are the higher level ones that are used to gather the credits. And I doubt they'd want to get them banned.

So by design were a higher risk for a lower reward, thus we are more safe from their spam.
no, according to these guys it is because gold spammers knowthat Cryptic s0x0rs
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