Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
03-28-2010, 01:28 AM
is it bad to say I kinda want the option for a disco ball and flashing lights? After all, it is the only party room.


maybe give us access to 10 forward?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
03-28-2010, 08:13 AM
While i like your idea, the things should not be put on main bridge, where it should be put on in the captains ready room, where he can access the hole s... from his chair, just like in TNG-Nemesis the captain can reach the Replicator in his office, so he don't have to get up and move.

They just need to rebuild the bridge (Deck 1) on every bridges and give us:
  1. Ready Room
  2. Conference Room
  3. Free seats for vistors on bridge
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
03-28-2010, 09:43 AM
I agree with everything being said here. We need a Ready Room, we need a Conference Lounge, and we need the ability to place our officers where we want them.

We should also be able to put the bridge on Red Alert and change it so it appears battle damaged.

Also, full ship interiors. Do it nao.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
03-28-2010, 09:56 AM
I would love to be able to have my own "quarters" on my ship much like player housing so to speak
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
03-28-2010, 10:11 AM
I agree with most of the things stated above.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
03-29-2010, 05:46 AM
In my opinion, until Cryptic does something with elements of the game such as bridge functionality, ship interiors, RA content that isnt an STF etc etc the game will continue to be fun because it's star trek, but not that great as a game.

Making Bridges more than just a backdrop would be a great start. It would help the game feel deeper, more like a universe and not just a shoot em up.
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