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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
03-29-2010, 08:11 AM
The willingness of people here to post a nasty response is sometimes unbelievable.

Learn to be decent human beings. The internet is not an excuse for a lack of regard for others.

I agree it may well be your power settings.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
03-29-2010, 08:56 AM
Well several things can happen as I see it,

1) Yes I agree with the others on power. Dont know how many times I have switched to Shields or balanced for one reason or another fully intending to shift back to guns but forgetting. I see that I am firing at the Fed and not doing much. Then I realize my setting is off : )

2) Next thing to remember that there are many different damage mitigation options in this game. If it was a Science ship you were shooting at, even more. It really doesnt matter if you are using phaser, disruptor or antipoloron there are mitigating items in hull, shields and skills that will reduce your damage.

My suggestion is similar to the others. Make sure you have an EPS flow regulator (at least one). Make certain you have weapon batteries (when you drop from full impulse). Also go for purple gear when you can get it (through Marks of Exploration or Medals for PvP). I almost have a full set and I do very well usually. I still get mysteriously hulled with my shields up every now and then though - I got to find that combo still.

Also I wanted to point out that I have been in many PvP groups that just didnt work well together. Heck, I have even see KDF just sitting there floating cloaked not doing anything or doing a slow ride to cap a point. So some groups work together and want to win. Some group members just want you to win it for them.

Good luck and keep trying
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
03-29-2010, 04:59 PM
Quote:
Originally Posted by pdabson
ok, this pvp in this game is messed up. with my cruiser i cant even take down one side of a fed shield by myself while a fed cruiser can destroy me without me even damaging their hull...
The numbers sometimes don't overcome skill. Not saying you have no skill. Just saying ... if you go up against 3 really good opponents, you can lose sometimes.

The shield thing, most likely involves judicious use of Reverse Shield Polarity, Emergency Power to Shields, the engineer power for Shield Harmonics, maybe a Shield Battery, or some extended shields or some science team action. It happens you know? You go up against a fed ship tricked out to keep its shields on and you can't eat through it quick enough.

Also if your teammates didn't focus the fire on the same ship ... you're not gonna get the shields down if they have tricks.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
03-29-2010, 06:55 PM
Quote:
Originally Posted by pdabson
ok, this pvp in this game is messed up. with my cruiser i cant even take down one side of a fed shield by myself while a fed cruiser can destroy me without me even damaging their hull...
Pvp is not messed up. Its your lack of knowledge of builds and specing and out right lack of skill. Take some time and go the cruiser section of these forums and do some research. Don't expect someone to hand you the magic key to sucess. Pay your dues and dont be lazy.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
03-29-2010, 09:35 PM
PVP changed. Anyone that says otherwise doesn't PVP.

PVP changed in favor of the Feds. In this case, it is a topic up for debate. I'm not saying Feds are overpowered, now...but the Feds are winning far more matches than before. The critical question for me is whether the Klingons were overpowered before and now things are even or imbalanced in favor of the Feds.

My hypothesis is that Klingons PVPd better with relatively squishy ships from being conditioned to fight as a pack from the start. The latest patch nerfed them anyway. I'm still not clear on all the tweaks in the patch, but things favor the feds, now, so Klingons will lose in evenly matched PVP fights. If either faction has five captains who try to go-it-alone in a match, then they will lose---which is fine---but the Klingons are losing consistently when their side seems to be doing everything right against an evenly matched Fed force.

The lack of discussion about this has surprised me and made me doubt my conclusions---but I'm not going to leave the OP hanging out there by himself when I fundamentally agree.

I have two FED RA5s and two Klingon BG5s. I just want to see things even. At the moment, I know my Fed characters can dominate post-patch.


Roark
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
03-30-2010, 04:52 AM
Quote:
Originally Posted by LnD-Rash View Post
Seriously, what did you expect ?

The Klingon Battle Cruiser is not weaker then the Federation Cruiser... thats a fact. So the only possible reason for you problem must be you. Instead of posting this QQ in the Klingon Faction Forum, you should go to the Battle Cruiser Forum and try to gather some information to improve your gameplay.

Hope that was helpful enough
there is a bug in Klingon PvP genius, u should learn to shut up sometimes when people make a valid point about general gemeplay.

Probably u fully know that this bug exists since the server crash 3 days ago, but u like flaming better then fair play.

This bug is real and has absolutely nothing to do with how he/she plays, enroll as a Klingon and do the hard work for levelling up instead of being a disrespectfull #$###@ like in this post..
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
03-30-2010, 10:10 AM
Quote:
Originally Posted by FurianNL View Post
there is a bug in Klingon PvP genius, u should learn to shut up sometimes when people make a valid point about general gemeplay.

Probably u fully know that this bug exists since the server crash 3 days ago, but u like flaming better then fair play.

This bug is real and has absolutely nothing to do with how he/she plays, enroll as a Klingon and do the hard work for levelling up instead of being a disrespectfull #$###@ like in this post..
Ok, how about you highlight the part from the OP which was supposed to tell me something like that ?

Quote:
ok, this pvp in this game is messed up. with my cruiser i cant even take down one side of a fed shield by myself while a fed cruiser can destroy me without me even damaging their hull...
The only thing I get from this is "PvP is messed up cause my cruiser has no chance against a fed cruiser"... so please go bully someone else... its not my fault when the OP fails to make himself clear
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
03-30-2010, 01:51 PM
There is a huge difference between a level 11 LTC using the MK2 weapons he left T1 with and a level 20 LTC using MK4 gear.

There is a huge difference between a ship with maxed-out, properly trained bridge officers and one with defaults, random abilities, or untrained abilities.

There is a huge difference between a ship piloted by a player who knows how to stack resistance buffs to protect himself and the same ship piloted by a player who doesn't understand how the powers interoperate.

There is a MASSIVE difference between a team of ships fighting individually and the same set of ships watching each other, using support abilities, and focus firing.

There are real balance issues in PvP, but most of them have to do with Cloak, SNB / VM, or the crazy high damage output of properly equipped Escorts and Raptors. The OP's complaint is classic whining from someone who got his socks beat by better geared, more skilled players and decided to blame the game instead of his own lack of skill.

Oh, but Capture and Hold is still severely bugged. Capturing nodes takes an excessively long time, while UNcapturing them can be done nearly instantly. It also seems that Red Team captures the nodes slower than Blue Team, even following the fix to the post-patch issue.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
03-30-2010, 02:42 PM
+1, would rage again
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
03-30-2010, 03:09 PM
Like many of the BG5's here I have done a ton of PvP, before and after the patch. Aside from the wonderful delevel award for entering Cracked Planet and Solar Winds I have seen too many definite hits (in nerfing that is). I don't doubt that they may happen and that the developers don't always advertise the changes they make.

I certainly agree that the Cap and Hold maps are funky. I have seen it where it takes two minutes to cap or more. However I have seen, at times, one fed can flip the point immediately even though it was fully capped. I am not suggesting they are cheating. I am saying that I believe the changes to the mechanics of Cap and Hold has had an impact on game play. Personally I wish they'd go back to the old Cap and Hold method, which I thought made games quick and fun.

The one issue that perplexes me is that I have nearly all purple gear and a good set of BOs and proper skills, but I still get hulled with nearly full shields from time to time. I dont think they are cheating either, I would like to know what combination of skills (character/BO/ship type) that allow you to do this. Maybe it is an unintended imbalance issue, who really knows.

I though would have to take issue with the we can't win 1v1. In ground and in space I have been able to solo many Feds 1v1, both in my BoP and Negh'Var. Its practice and equipment, maybe its also a bit of luck.

I can agree that it may seem overwhelming at times when you enter a map to find you are the only KDF or 1 of 3 against 10. I think we have all been there.
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