Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
04-06-2010, 07:17 PM
Quote:
Originally Posted by MooseOfWoe View Post
I believe you, nice job.

Nice to see some people can actually learn/overcome/beat a mission to a pulp while others cry and moan it's too difficult to out think something incapable of thought.


PS: How long does it take you to down the carrier? Did it within 3 minutes today lol...(Just from the carrier timer, not counting Tac cube and all)


I'm surprised they give you thirty minutes to destroy it. Seems like one heck of a cushion. (Although some seem to have trouble with it) Honestly though maybe it just seems easy after my CE bashing sessions.
About a minute
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
04-06-2010, 08:26 PM
Nice job. It's always fun to scramble it and watch the fighters/BoPs/carrier beat the living daylights out of each other. A 109% sensor scan or two later and poof down it goes.

I wonder if we'll get a boss immune to jam/scramble/vm in one of these upcoming raidisodes. Otherwise it's pretty much a turkey shoot.

As far as I know the only thing immune to any of the above are Borg Cubes/Tactical Cubes from scrambles.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
04-07-2010, 01:44 AM
Quote:
Originally Posted by MooseOfWoe View Post


PS: How long does it take you to down the carrier? Did it within 3 minutes today lol...(Just from the carrier timer, not counting Tac cube and all)
1 min 9 secs...

Quote:
Originally Posted by MooseOfWoe View Post

I wonder if we'll get a boss immune to jam/scramble/vm in one of these upcoming raidisodes. Otherwise it's pretty much a turkey shoot.

As far as I know the only thing immune to any of the above are Borg Cubes/Tactical Cubes from scrambles.
All bosses, tactical cubes...in fact pretty much anything larger than a frigate/probe are gonna be immune to scramble/jam ect soon, VM will also hardly effect them i believe.

Yet another design team that blindly swings the freaking nerf bat.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
04-07-2010, 06:50 AM
Quote:
Originally Posted by Bobkyou
Before we get a bunch of people telling us not to post, would just like to say the following

1. We're bored and it gives us something to do

2. This shows that the cure is too easy
No offense, but the top world people always claim things are too easy.
An olympic swimming champion will claim that a local competition is too easy as well, even though it can be very challenging for the locals. :p

I've got a talented bunch in my fleet and we haven't been able to figure it all out yet. It's hard just getting people to sign up and get these things done. With more interest it'd probably be easier.


Congrats with your achievement though.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
04-07-2010, 02:27 PM
Quote:
Originally Posted by Nishka
No offense, but the top world people always claim things are too easy.
An olympic swimming champion will claim that a local competition is too easy as well, even though it can be very challenging for the locals. :p

I've got a talented bunch in my fleet and we haven't been able to figure it all out yet. It's hard just getting people to sign up and get these things done. With more interest it'd probably be easier.


Congrats with your achievement though.

If you guys want to organize something I'll join you for a run on infected/cure and walk you guys through it. Once you get through the mission at least once it becomes a lot easier. Everyone will need ventrilo however.
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