Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 target subsystems?
04-24-2010, 03:30 PM
right now i can train my guy in say target subsystem weapons ii at lieutenant now what if i say want to learn target subsystem shields i as my ensign skill err i cant and why not ?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
04-24-2010, 08:32 PM
Quote:
Originally Posted by MasterYoda1
right now i can train my guy in say target subsystem weapons ii at lieutenant now what if i say want to learn target subsystem shields i as my ensign skill err i cant and why not ?
target subsystems level 1 (ensign) is the inherant ability of all science ships, as such you do not have access to it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-25-2010, 09:14 AM
still it makes no scence i can have 2 and 3 i should be ble to have 1
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-25-2010, 10:00 AM
Quote:
Originally Posted by MasterYoda1
still it makes no scence i can have 2 and 3 i should be ble to have 1
You can, buy a science ship.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
04-25-2010, 10:12 AM
Quote:
Originally Posted by MasterYoda1
still it makes no scence i can have 2 and 3 i should be ble to have 1
so buy a science ship, its unique to them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
04-25-2010, 09:57 PM
Not necissarily... I have an engineer in a cruiser and I have 'Target subsystem: Shields 2"... You just get them for FREE as a science officer. I had to get an officer with the abillity and I trained my own officer with it. It was a pretty sweet find actually!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
04-25-2010, 10:18 PM
Quote:
Originally Posted by Treagersama View Post
Not necissarily... I have an engineer in a cruiser and I have 'Target subsystem: Shields 2"... You just get them for FREE as a science officer. I had to get an officer with the abillity and I trained my own officer with it. It was a pretty sweet find actually!
rank 2 and 3 can be found on tactical bridge officers. you get rank 1 for free on a science vessel.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
04-26-2010, 06:56 AM
They -should- be available as BO powers. There's not exactly a lot of useful Tactical Ensign powers. The list pretty much begins and ends at High Yield. Spread and Fire at Will are mediocre and Overload is practically a wash in sustained DPS due to its energy drain. Tactical Team? Yeah, see Boarding Party for why being on a Team cooldown is Bad.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
04-26-2010, 12:54 PM
I disagree... sort of.
I understand why most people HATE Beam Overload... because it blows goats to do sweet hit, knock out their shields and suddenly be doing half damage with your beams. I get it.

HOWEVER...

My cruiser engineer captain uses Beam Overload 1 - 2 and I would use 3 if I could. When you have "Emergency Power to Weapons" "EPS Flow Regulators" and that sweet EPS power Engineers get during commander... I litterally see NO power drain from using Beam Overload! Not to mention that Emergency Power to Weapons FIXES the beam from being disabled. I am litterally and constantly firing 6 beam arrays broadsiding, and never seeing my power drop below 125. It's freakin sweet too!

Now please tell me you don't just LOVE the idea of unleashing a Antiproton beam right into the enemies exposed hull using Beam Overload... and then seeing it Crit on top of it. I would have to say "KA-FUGGIN-BOOM"... like the finger of god.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 03:18 PM.