Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
05-03-2010, 12:05 PM
As far as PvP balance - Tac Escort FtW. During PVE I watched one kill a cube at full health in 3 seconds flat. In PVP a Tac Escort can pretty much 1 hit kill making PvP not fun at all. Soon they are getting a balance pass and I can't wait. Instead of glass cannons like they are suppose to be, they are glass doomsday devices.

http://forums.startrekonline.com/sho...d.php?t=152690
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
05-03-2010, 12:07 PM
Quote:
Originally Posted by Triac
As far as PvP balance - Tac Escort FtW. During PVE I watched one kill a cube at full health in 3 seconds flat. In PVP a Tac Escort can pretty much 1 hit kill making PvP not fun at all. Soon they are getting a balance pass and I can't wait. Instead of glass cannons like they are suppose to be, they are glass doomsday devices.

http://forums.startrekonline.com/sho...d.php?t=152690
Escorts don't effect me in the slightest, but then again, I'm in a tank. Even when I'm not in a tank, I can survive a good 15 seconds of fire from multiple ships by balancing power repeatedly.
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