Great feedback so far - just a quick update from QA here:
1) We are aware of the issue with critters such as the Klingon Swordmasters being exceptionally difficult. We have escalated this to the Design team and changes have been in the process for a few weeks now to properly address how the Difficulty Slider handles these critters (its not just Swordmasters, its also other critters that are the same tier)
2) There is a specific power that deals heavy damage on the ground, and many of you have noticed it - QA has sent bugs about this and this is being reviewed by design as well.
Anyway, just wanted to let you all know that QA is keeping up and listening to these concerns- we have them too! We'll update more as soon as we have some solutions that have been decided and put into a build for testing.
Our fleet ran a elite ground mission on an "Approach the Planet" B'tran explore. The ground we faced on the ground killed everyone in a matter of seconds. Our group was well experienced and was buffed properly but they were ridiculously overpowered. I hope this will be fixed soon.