Join Date: Dec 2007
Posts: 148
# 21
03-31-2010, 08:14 AM
I once gathered a 5 man team with runabouts, and we beat the CE in about 10 minutes. It was awesome.


Cryptic, I formally request to rename my ship to the 'Funabout'
Join Date: Dec 2007
Posts: 148
# 22
03-31-2010, 09:33 AM
Quote:
Originally Posted by Leonwulf
I think you are missing the point on the runabout. Its a RP ship and a really cool one at that. Who cares about the price it adds flavor to the game.

Edit to add I don't think the runabout should count towards your ship total since it really isn't that viable a combat ship. It should be added in a different category like shuttles. Then they could add other RP ships of that size and be a compliment to your existing ship.
I agree with this. I would love to buy more shuttles. The runnabout is just fun.
Join Date: Dec 2007
Posts: 148
# 23
04-02-2010, 07:20 AM
It would be *really* neat to have runabouts/shuttles accessible while another ship is your current ship, implying that you are storing it in the shuttle bay and could take it on a spin whenever you want. That change could then be incorporated into missions that require using a shuttle for some reason.

It would just be fun to be able to jump into the runabout any time, without having to run back to a starbase.

Edit: Kind of like what was suggested here
Join Date: Dec 2007
Posts: 148
# 24
04-03-2010, 03:09 PM
OP is mad because a shuttle craft cant compare to a full blown ship....

Its a toy, a luxury item, its not driving the economy up a wall. no one is selling Epic phasers for 6 mil on the market for a 146k shuttle craft. get real.
Join Date: Dec 2007
Posts: 148
# 25
04-05-2010, 09:25 AM
I have one. I love it. A rear admiral friend bought some Chateau Picard off me for the cost of a runabout when I was a Lt. I found it a bit difficult to use as a Lt. Fun, but easily killed. Now that I'm a commander, I should load it up and take it back to SB24. Always good times. And, it makes ogling other starship models easy.
Join Date: Dec 2007
Posts: 148
# 26
04-07-2010, 04:32 AM
I'd like to say that I'm a bit miffed that the bug is still present which causes tooltip values to scale to the last ship you bought, rather than the one you're using. It drains a little bit of the joy out of flying around in my runabout.
Join Date: Dec 2007
Posts: 148
# 27
04-07-2010, 05:32 AM
Quote:
Originally Posted by karek View Post
brilliant idea, pvp racing would be an excellant pass time..... i have tried numerous times to ask random runabouts i meet to race, but i have only gotten negative replies, if it was made into an event i am sure it would attract some people
it be fun if owt else lol.. i like it ..
Join Date: Dec 2007
Posts: 148
# 28
05-06-2010, 01:36 AM
Quote:
Originally Posted by DK-Starfire
And can you give any logical reason why a big shuttle (runabout) "should" be a "viable alternative" for a light cruiser class STARSHIP? A starship which is, canonically speaking, capable of transporting a runabout?
Actually that is no proper reason: As a Klingon on T5 you also can chose between a bird of prey and a carier wich REALLY can carry and spawn a Bird of Prey.

It would have been logical to give out the Runabout INSTEAD of the Miranda; it doesnt seem proper that a Lieutnant commands a Starship (although Miranda might be a little outdatet) to me, and since almost everything on LT level takes place close to earth it would fit that LTs run the errands at the beginning.

But I like the runabout the way it is. ANd it isnt really expensice, I had higher Repair costs on trying Elite with a 4 man group then that thing costs.

Quote:
Originally Posted by Idryll_Alira View Post
I saw one of these in a pvp match the other day. Not sure wha to think about that really.
There is a word for people like that. Starts with "I", ends with "diots"
Join Date: Dec 2007
Posts: 148
# 29
05-06-2010, 01:45 AM
Quote:
Originally Posted by DK-Starfire
And can you give any logical reason why a big shuttle (runabout) "should" be a "viable alternative" for a light cruiser class STARSHIP? A starship which is, canonically speaking, capable of transporting a runabout?

... and no, your personal taste does NOT count as a "logical reason".

The next thing somebody will want is probably Captain Proton's rocket pack not only integrated into the game, but available as a "viable alternative" to a Defiant class escort (ya know, just attach a phaser rifle to the rocket pack).


The runabout isn't supposed to be as good as any of the starships - it's a fun toy, mostly, at the moment. Although some runabout missions would be nice .... perhaps a little space race track even for and with them! Something like in Voyager "Drive".
HA HA HA HA HA HA HA HA HA ROFLMAOWDC

Spit...snork....choke........Your great! I love it. Couldn't of said it better myself.........I think I choked on a pretzel.
Join Date: Dec 2007
Posts: 148
# 30
05-07-2010, 05:12 AM
I love the Runabout, but it's true that it's way overpriced. It should be like 10-20k energy credits at most.

Just add shuttles like this to every ship where you can instantly switch back and forth. Could be a fun little mini-game like someone suggested. Take a shuttle through wormhole and scan X in Y time.

Shuttle versus shuttle races. Travel through asteroid belt X, past Nebula Y, around planet Z, and back to point A before any other shuttles.

Shuttle salvage missions. Use shuttle tractor beam and pull X asteroids to mining base Y.


Tons of cool non-combat missions they can add for space and do in shuttles.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -8. The time now is 04:40 AM.