> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
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Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Tribble is back up now, and players are coming in!
Originally Posted by Gambatte
I'd love to log in on Tribble but the game keeps crashing everytime i go to start it from the login window at desktop /sigh. Happens to me every other patch to the test server it seems.
If this happens, On the launcher, please click on "Options" at the top of the screen. In the window that pops up, please select "Force Verify" and then click on OK. Doing this verify the install you have for the shard selected in the launcher proper. Which should solve the problem you're experiencing.
wow, i am disapointed. i was playing and then announcement came about server coming down. i checked a half hour later and still down so i started watching wrestling. then i come back and find out i missed it. no fair no fair. lol i hope everyone who got to play enjoyed themselves. when is your next one, event that is?
I was looking forward to playing with the developers today. Got one good PvP session in (no clue if it was with the devs or not) and was greeted with a message about going down for a quick patch; shouldn't take more than 15 minutes. 15 minutes came, still down. 30 went to 45...I think you see where this is going. I missed out!!!
I know it's a pain, but can you please have another one of these sooner as opposed to later?
1. Ramming Speed has become a very common finishing move.
With ships being very resilient, ramming has become THE no. 1 trick to kill off remaining 25-35% hull quickly in one blow.
2. Science Healing skills suck, except Hazard Emitters.
Science Team and the ever pathetic Transfer Shield Strength are not very useful at the moment. Hazard Emitters are still fine. HE2 healed me for around 15K.
3. Engineering Healing rules supreme.
Engineering Team is very strong, ET2 healed me for around 10K. Several players reported BUGGED Engineering Team and Miracle Worker skills that only healed for 1/3 of the values listed by me, some as low as 2.5K.
4. Escorts are in trouble
They require a lot of planning and serious team support, otherwise they get damaged very quickly, die or must simply disengage from combat while...
5. Cruisers dominate
They dish out constant medium damage, combined with their resilience this makes them very easy and efficient to use.
6. Science Vessels... more a problem of nerfed skills than Sci Vessels.
Sci Vessels were very hard to kill, so they apparently can make do even with nerfed Science Teams. Shield healing+resistance increase through Science Team seems no longer to be wanted, it has become a weak skill.
Overall I liked the combat speed. I think escorts need some help:
Burst damage is no longer killing quickly, but escorts also have trouble to stay in combat. No idea how to correct this. I think players and pickup groups just need to adjust and support their escort players more.
Some pics from the event. Sorry to the arena team that trashed us so soundly, I was so desperate that I forgot to take a screenshot of the fight.