Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
05-28-2010, 10:49 PM
Quote:
Originally Posted by futurepastnow View Post
Excellent spreadsheet, thank you. I hope you keep it updated when/if any updates to the game change things.
My goal is to do that, at least for as long as I'm playing (and I do have a Lifetime Membership ). I'll post here when I update, of course.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22 =)
06-01-2010, 02:17 AM
excellent stuff. Not only will the calculator help / remind when respec'ing but the info in the post is very helpful.

You should tidy the info up and get it stickied mate, many could benefit from it.

Kudos to you
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
06-01-2010, 03:36 AM
Quote:
Originally Posted by Acilies
excellent stuff. Not only will the calculator help / remind when respec'ing but the info in the post is very helpful.

You should tidy the info up and get it stickied mate, many could benefit from it.

Kudos to you
/signed
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
06-01-2010, 02:41 PM
Thanks Acilies and Cygnus-X-1. What do you suggest to make it more tidy? The spreadsheet or the first post (or both)? How does one go about getting something stickied?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
06-01-2010, 03:42 PM
Hey, thanks for the calculator! It matches up exactly with the numbers I see in-game on Holodeck.

I did want to give you a heads up and point out that there are some changes on Tribble which are resulting in some different values than what's shown on the spreadsheet. I think below is a summary of the changes (although who knows what it will look like by the time it reaches live) :

Quote:
Starship Power Level Bonuses
Some starships have received an adjustment to their innate power levels.

Cruisers now gain a +5 to each system (Weapons, Shields, Engines, Auxiliary)
Battlecruisers* now gain a +10 to Weapons and Engines
Raiders, Raptors, and Escorts now gain a +15 to Weapons
Carriers* now gain a +5 to Weapons and Auxiliary
Science Vessels retain their +10 to Auxiliary
* You might want to add a Battlecruiser and Carriers field.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
06-01-2010, 04:22 PM
Quote:
Originally Posted by Combadge
Hey, thanks for the calculator! It matches up exactly with the numbers I see in-game on Holodeck.

I did want to give you a heads up and point out that there are some changes on Tribble which are resulting in some different values than what's shown on the spreadsheet. I think below is a summary of the changes (although who knows what it will look like by the time it reaches live) :

* You might want to add a Battlecruiser and Carriers field.
You're welcome! Glad the 'sheet is holding well with your characters too. I feel pretty confident that it's spot-on now. Add for Klings? Sure. I haven't played on the Kling side, so didn't know their stats.

...

Thanks for the info regarding the forthcoming Season 1.2 changes. I had seen that post and will release a new calulator when the final changes come to Holodeck.

Edit: Kling ships added w/version 2.0.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
06-02-2010, 04:08 AM
Quote:
Originally Posted by PatricianVetinari
Thanks Acilies and Cygnus-X-1. What do you suggest to make it more tidy? The spreadsheet or the first post (or both)? How does one go about getting something stickied?
The spreadsheet is fine, maybe consider making it easy to use for the absolute noob (no disrespect new players) as some of the terms may throw them. Same for the posts, making the info easy to absorb without needing to refer to any other info source would be ideal for the audience that will get the most out of your informtion.

That said it's worthy of a sticky left as it is!

I beleive you need to request it to go sticky with the forum admin and / or get some use support behind it by way of /sign - /bump

Hope that helps!

Again, nice work Patrician

so to that end...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
06-02-2010, 04:09 AM
Sticky please
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29 bumpty bump
06-02-2010, 04:10 AM
This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines GMMeeko
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
06-02-2010, 04:38 AM
Wow, I had no idea Efficient Saurian BOs increase the power levels only by 1, and not even all 4 of them...
Thx for making it so transparent, PatricianVetinari.
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