Quote:
|
I think the issue here comes from the belief that there are any specific rare BO abilities that are absolutely mandatory in order to play at any kind of competitive level
|
Mandatory? No. Extremely valuable and important? Yes.
Aux to SIF 3 is the obvious example of an ability that is MUCH better than its lower rank counterparts, was wildly buffed in this patch, and is now the goto CDR ability for any Cruiser that wants to focus on healing. It is only accessible via randomly acquired bridge officers, which makes it extremely rare and therefore extremely expensive.
Balance should not be affected by random chance in this context. Players who want to play their ship as a healer have a right to expect that they will have access to the abilities required for that purpose without having to spend millions of credits or reroll multiple characters for a shot at getting the ability they need.
Cookie cutter builds are 'cookie-cutter' because, in most cases, they are better than the alternatives. Being different is not usually a good thing. I do not believe that you can create a better healing Cruiser build than mine if you don't include Aux to SIF 3 or Engineering Team 3; so while those abilities may now be considered 'cookie cutter' it is because they are clearly the best abilities for that purpose, not because people are mindless lemmings.