I'm a tac officer flying a cruiser, admittedly not a fed one but similar layout.
Front: 3 x Beam array 1 x dual beam
Rear: 4 x Beam array
Deflector: Positron [EM]
Shield: Resilent with Phaser/Tetryon resists
Engines: Combat impulse turn x2
Engineering consoles: 2 x Monotanium (+30 kin resist) 1 x EPS 1 x Shield power
Science consoles: 2 x Halon (Hazard emitters)
Tactical consoles: 3 x (Whatever damage type you are using)
Skills.. (this may look suspect to many, but it work in prolonged fights)
Tactical: Beam overload 1, Attack pattern delta 1
Engineer 1: Emergency power to shields 1, RSP 1, Aux to structure 2, Boarding party 3
Engineer 2: Emergency power to shields 1, RSP 1, Extend shields 2
Engineer 3: Engineering team 1
Science: Science team 1, Hazard emitters 2
This is what i fly with in pvp although sometimes i change my shield and engineer consoles depending on how the game is progressing.
Just remember to bind the "distribute shields" hotkey to something like "R" so you can spam it easily. Believe me, it makes a world of difference.
Also i have been toying with changing Beam overload 1 to tac team 1. But i just like the noise BO makes.
Thank you! Much appreciated man! Based on your BO skills, Your playstyle is probably similar to mine. I'll be giving it a go and tweaking for my needs.
I was thinking about going to 2 X RSP now I flew like that a long time the thing is do I get rid of EPtA and rely on batteries more to help with my tachyon and AtSIF. I like my DEMIII, and I can't get ride of EPtS or ET. Bad enough I forgo ST in favor of Polarize hull which is now useless against tractor beams and I am so in love with Tachyon Beam II. I am a Tac/Cruiser so I am wondering?