Go Back   Star Trek Online > Support > Gameplay Bug Reports
Login

Notices

Reply
 
Thread Tools Display Modes
Lt. Commander
Join Date: Dec 2007
Posts: 120
With 1.2, seems the Overpowered Elite Mobs and the Beam Overload Bug was fixed, but not the Sniper Weapon Bug.

I just had to go to my Task Manager to close STO, because of a new Sniper Weapon lock. The Laser Beam for the Sniper Shot was stuck on a dead mob that was transported under the world. And in the process it totally disabled the STO UI, including the Beam Out and Log Out Buttons.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 03:58 AM.