Seriously, why? What is the harm in allow a player the coice to pick the ship skin he want's to be seen flying in once he hits max level?
They actually let you do that in the beta remember u could use any skin u wanted and mix and match as long as it was in the same ship sub class like escort skins , cruisers skins, and such atleast on klingon side thats what i did once they came out i was flying around in a classic b'rel bop at max level cause i wanted a K'vort and that was the closest i could get
Seriously, why? What is the harm in allowing a player the choice/option to pick the ship skin he want's to be seen flying in once he hits max level?
It would go against Cryptic's stated design goal of having each type of ship be recognizable as its type, in that you can spot it's silhouette and know it's general capabilities.
I don't mind bringing the lower tier ships up so that they are capable at whatever skill level, but a Light Cruiser should never be the exact same thing as Assault Cruisers or Star Cruisers.
Perhaps a better phrasing is that an upgraded or refit Light Cruiser should have a comparable amount of difference to that of a Star Cruiser has from an Assault Cruiser. It may not have the same amount of weapons or hull strength, but it could be more maneuverable. The main strength of a refit to T5 would be from the addition/upgrading of bridge officer stations. Console slots I don't see as a problem upgrading either.
But either way, just slapping "refit" to the name and getting a skin of a ship added to a class it doesn't belong with is just poor.