Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
07-09-2010, 06:02 PM
Quote:
Originally Posted by Twenty_Eyes View Post
I support this idea for two reasons:

1. I like to play around with uniforms.
2. I don't like it, when some NPCs appear on my bridge with default uniforms. They just don't fit there.
both important parts of the idea...

and again minding upcoming interiors thereīll be probably far more generic-/ default-officers...
by having a new additional (non-playing) BO-list we would have enough different BOs to replace them all...

and are able to "save" favorite BOs instead of replacing them completely by new ones...
just cant mention this often enough...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
07-15-2010, 04:35 PM
Now, Cryptic heard you!

Service: Two Additional Costume Slots
(400 Cryptic Points)

Service: Two Additional Bridge Officer Slots
(400 Cryptic Points)



Players want it, ya pay for it...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
07-15-2010, 09:03 PM
And the ability to set key positions too.

First officer (Riker, Spock)
Chief of Security (Tasha, Worf)
Chief of Ship Operations (Data)
Chief Medical Officer (Bev, Bones)
Chief Engineer (Scotty, La Forge)
Chief Science Officer (Jadzia, Spock)
Ships Counciler (Ezri [hottest Dax ever!], Deanna)

I love the idea of night shift... just to get rid of those stupid generics. Add in this key positions and you've got something great! It was so annoying getting a 3 seat bridge but having a generic officer and the LOWEST RANKING officer sitting in the two other seats while the highest ranking (who I consider my ships first officer) sitting at the helm (helm... helm... seriously!? Commanders don't sit helm, that's the job of a red shirted ensign!!)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
07-16-2010, 08:52 AM
Quote:
Originally Posted by Twenty_Eyes View Post
Now, Cryptic heard you!

Service: Two Additional Costume Slots
(400 Cryptic Points)

Service: Two Additional Bridge Officer Slots
(400 Cryptic Points)



Players want it, ya pay for it...
this is REALLY not the same

ok, its a way to get rid off two generic BOs on your bridge, BUT:
- to make your bridge perferct you wouldnt even have the free choice of their classes,
you would have to have four of each kind...
- just to get rid of generics its pretty an expensive way...
- these are meant to be usable player-BOs, their intention doesnt fit to mine...

i still just want to be the nightshift an optic-upgrade, not more not less...

and if i imagine there will be like a dozen new generics within your interiors,
i really dont want to buy as many BO-slots as needed...
... especially not single for every char...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
07-16-2010, 08:58 AM
Quote:
Originally Posted by Tilarium View Post
And the ability to set key positions too.

First officer (Riker, Spock)
Chief of Security (Tasha, Worf)
Chief of Ship Operations (Data)
Chief Medical Officer (Bev, Bones)
Chief Engineer (Scotty, La Forge)
Chief Science Officer (Jadzia, Spock)
Ships Counciler (Ezri [hottest Dax ever!], Deanna)

I love the idea of night shift... just to get rid of those stupid generics. Add in this key positions and you've got something great! It was so annoying getting a 3 seat bridge but having a generic officer and the LOWEST RANKING officer sitting in the two other seats while the highest ranking (who I consider my ships first officer) sitting at the helm (helm... helm... seriously!? Commanders don't sit helm, that's the job of a red shirted ensign!!)
would be a very nice addition, agreed!

but i believe itīs a whole new thing, but still yes, id like to see it too...

as far as i could figure out the places where they sit are bound to their class
and within the class seats its about which BO you hold for the longst time...

it might be a puzzling work, but right now you may only discharge and rework your BOs
until they are in the "right row" of being longest time in duty and fit into stations as you want them...

maybe they dont really have to let us to determine exactly who should sit where,
it could be enough if we would be able to switch their positions in the BO-list in the overview,
this way we could "imitate" who is longest time in duty...

could be even the most easy way to solve this...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
07-17-2010, 06:58 AM
Quote:
Originally Posted by Colonius
this is REALLY not the same
Aye, but at least they think about default NPC unforms...

http://forums.startrekonline.com/sho...76#post2856476

Quote:
Originally Posted by dstahl View Post
We absolutely want this but the tech is cumbersome (the NPCs don't have direct access to your costume data - so we have to program that functionality) and we decided early on to focus on getting the interiors in game, then we'll start tweaking and adding all the bells and whistles.

Our thinking is that you'll have a "Crew" default uniform similar to a "Fleet" uniform.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
07-18-2010, 09:51 AM
hmmm at least...

its a first step, but remembering my "twins" i always had on my bridge?
still definitaly would prefer full customizable non-player BOs...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
07-19-2010, 09:31 AM
Quote:
Originally Posted by Colonius
but my main prob is this:
my bridge starts to feel more and more strange...
even i get most of the species i simply like to have,
it seems my ship consists just of aliens, borg and holographic BOs in future...
even now i just hold two humans and a trill on my bridge,
which are last to make it feel "federation-like"...

so finally my actual BO-wishlist, which i would like to see as my Nightshift-BOs:
- a bolian, which was my very first BO and i had to discharge later
- the male klingon, was one of my very first BOs too
- the betazoid i replaced
- the female alien that fitted to the original look of my cptn
- the andorian i will have to replace soon
- the holographic-BO would be probably Nightshift if stays not customizable
- even a couple of aliens that fits to my actual cptn-species
- a caitian as soon they come live
- a liberated Borg (yes just as Nightshift-BO would be enough to me and worth buying it)
- a ferengi (simply would like to have one)
- a couple of humans to avoid the mentioned "alien,borg and holographic-invasion"
- any upcoming reward-BOs
iīd like to give a small update to this:

- the male andorian is replaced meanwhile, definitaly Nightshift-candidate
(one of my very first BOs too)
- im able meanwhile to claim the holographic-BO, but still havent done!
until he gets at least a few customize options (uniform) only Nightshift-candidate
- actually i still hold the Khitomer-Reward-Borg-Science-BO,
but if we wont get at least the option to show his armor permanently,
even on bridge, he stays a Nightshift-candidate
- actually ive read about something, which isnt 100%ly confirmed yet i believe,
but it is said at high Dipl.Corp-Ranks we will be able to claim a klingon-factioned-BO, incl their armor-options!
since ive made most of my credits yet by being kind of a slave-merchant...
(buying and reselling BOs in the exchange )
... and i even use the Syndicate-Boss-Title for that reason
it would be just stylish to have an orion slave-girl on the ship...

moreover ive seen that video about ship interiors...
... incl the masses of generic crew running around there...

of course a couple of Nightshift-Bos wont be enough to replace them all,
so im really awaiting the default-uniforms for the generics...
but still id wish to see some "visual-BO-stations" at specific interior parts...
this should mean f.e. at the sickbay you would be shown two sci-BOs out of your Nightshift-list
plus a few generic crewmembers with default uniforms...

ive told above that im afraid bout that alien, borg and holographic invasion on my ship...
i admit that masses of human-generics would avoid this,
but honestly:
a mass of generics WITHOUT default uniforms,
all nameless "Science Officer"s f.e., without any "named" customized BO...
that would feel like any ship i might walk through, but not mine...

so PLEASE Devs,
i agree you dont have to realize this 100%ly,
but please give this some attention, it IS an issue to think about...

(and yes i know the chances they read this are minimal
but maybe someone in contact with them read this and give them a hint...
narf... yes i start being desperate...)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
07-28-2010, 09:58 AM
Quote:
Originally Posted by Colonius
- actually ive read about something, which isnt 100%ly confirmed yet i believe,
but it is said at high Dipl.Corp-Ranks we will be able to claim a klingon-factioned-BO, incl their armor-options!
since ive made most of my credits yet by being kind of a slave-merchant...
(buying and reselling BOs in the exchange )
... and i even use the Syndicate-Boss-Title for that reason
it would be just stylish to have an orion slave-girl on the ship...
ok this seems to be official now
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
07-28-2010, 10:07 AM
Quote:
Originally Posted by Aris
This sounds great to me. I really hate that those guys in the generic NPC uniform are on my bridge. I hate it twice as much when they're on my bridge but one of my BOffs isn't because I happen to not have enough Engineers on my crew and too many Science officers or something. You! Red shirt! Off my bridge! One of my senior staff could be there.
Yes, nothing is more ANNOYING than entering my bridge and finding some no name, no rank random NPC crewman (who isn't even in proper uniform) sitting in the First Officer's seat, while the BO I have designated as my First Officer, sits at the Conn like a lowly ensign!

In the words of Captain Kirk..."GET OFF MY BRIDGE!"
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